LatSo Posted June 8, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.02 Content Count: 296 Reputation: 2 Joined: 04/11/13 Last Seen: December 22, 2020 Share Posted June 8, 2013 How to edit the crit-rate gain by increasing luk? Quote Link to comment Share on other sites More sharing options...
DeadlySilence Posted June 8, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 181 Reputation: 53 Joined: 04/07/13 Last Seen: August 23, 2014 Share Posted June 8, 2013 Search for status->cri += 10 + (status->luk*10/3); //(every 1 luk = +0.3 critical) in src/map/status.c and modify it to your needs. Quote Link to comment Share on other sites More sharing options...
LatSo Posted June 9, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.02 Content Count: 296 Reputation: 2 Joined: 04/11/13 Last Seen: December 22, 2020 Author Share Posted June 9, 2013 Search for status->cri += 10 + (status->luk*10/3); //(every 1 luk = +0.3 critical) in src/map/status.c and modify it to your needs. I see, tnx for this! Sry but what will I edit there? Quote Link to comment Share on other sites More sharing options...
Start_ Posted June 11, 2013 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 950 Reputation: 180 Joined: 04/05/13 Last Seen: 18 hours ago Share Posted June 11, 2013 Search for status->cri += 10 + (status->luk*10/3); //(every 1 luk = +0.3 critical) in src/map/status.c and modify it to your needs. I see, tnx for this! Sry but what will I edit there? Edit what you need It's a math, not sure how to change it but you need to try it with huge math and it'll show try to status->cri += 10 + (status->luk*10/3); every 1 luk = +0.3 critical ?? to status->cri += 10 + (status->luk*10/300); every 1 luk = +0.300 critical ?? not sure sorry Quote Link to comment Share on other sites More sharing options...
DeadlySilence Posted June 11, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 181 Reputation: 53 Joined: 04/07/13 Last Seen: August 23, 2014 Share Posted June 11, 2013 (edited) status->cri += 10 + (status->luk*10/3); //(every 1 luk = +0.3 critical) Means you gain 10/3 crit for every point of luck. Let's assume you have 9 luck, sou you'd gain 3 crit. If you derease the crit per luck: status->cri += 10 + (status->luk*10/5); Means you get 1 crit every 5 luck, which equals in 1.8 additional crit with our assumed 9 luck. You have to use basic math to change it to a value you'd find more satifying. //edit: Basically, the last number in this calculation determines how many points of luck you need for 1 crit. Edited June 11, 2013 by DeadlySilence Quote Link to comment Share on other sites More sharing options...
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How to edit the crit-rate gain by increasing luk?
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