#if PACKETVER >= 20120404
if( !(md->status.mode&MD_BOSS) ){
int i;
for(i = 0; i < DAMAGELOG_SIZE; i++)// must show hp bar to all char who already hit the mob.
if( md->dmglog[i].id == sd->status.char_id )
//clif_monster_hp_bar(md, sd->fd);
}
#endif
then look for this at mob.c then comment
#if PACKETVER >= 20120404
if( !(md->status.mode&MD_BOSS) ){
int i;
for(i = 0; i < DAMAGELOG_SIZE; i++){ // must show hp bar to all char who already hit the mob.
struct map_session_data *sd = map_charid2sd(md->dmglog[i].id);
if( sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE) ) // check if in range
clif_monster_hp_bar(md, sd->fd);
}
}
#endif
Question
Mabuhay
how can i disable the hp bars?Solved
Thanks Mootie and RyotoRyo
How?
look for this at clif.c then comment/remove == post #4
next look for this still at clif.c then comment
then look for this at mob.c then comment
save then recompile.
Edited by MrVandalBusLink to comment
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