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Armor Disguiser ^^ PLZ Help


Nash

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Hi guys,
I need a disguiser which disguises player into a mob
but only if he has equiped a certain armor He can choose any monster
just need to put monster id ^^ 

please help

Regards Nash

 

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prontera,150,150,0	script	Test	123,{
	if(Disguised > 0) {
		mes "Do you want back to normal ?";
		if(select("Yes:No")== 1) {
			atcommand "@undisguise";
			set Disguised, 0;
			mes "Here you go!";
		} else {
			mes "Have fun with your appearance";
		}
		close;
	}
			mes "I can disguise you into any monster";
			mes "Do you want to try?";
			if(select("Of Course:No yet")==1) {
				if(isequipped(2220)) { //change the item id here
					mes "Type Monster Name or Monster ID?";
					if(select("Name:Id")==1) {
						input @name$;
						atcommand "@disguise "+@name$;
					} else {
						input @id;
						atcommand "@disguise "+@id;
					}
				mes "Come back here to back to normal";
				set Disguised, 1;
				close;
				}
				mes "You must wear HAT to be able to use me!";
			}
			mes "Feel free to come back again";
			close;
		}

If you want to change the item ID:

if(isequipped(2220)) { //change the item id here
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Sample:

2220,Hat,Hat,5,1000,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,16,{},{ atcommand "@disguise poring"; },{ atcommand "@undisguise"; }
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hmm actually i want it in a npc so players can choose what disguise they want ^^

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Awesome Script ^^ i love it 
Btw can u make it like if player unequips the item disguise goes

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2220,Hat,Hat,5,1000,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,16,{},{},{ atcommand "@undisguise"; }

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Thx and is there any way i can make that script for class suites?
Cause mob suite+ Cloak Cant be seen with maya p

Edited by Nash
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Thank you Anakid! ;)

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Thank you Anakid! ;)

 

You're welcome! :)

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But I think the item script could be made like this:

2220,Hat,Hat,5,1000,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,16,{},{},{ if (Disguise==1) atcommand "@undisguise"; }

So the atcommand won't be executed if the player isn't disguised.

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Hii guys can i request for Class disguise Npc?

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prontera,155,175,5	script	Sample	757,{
if( select( "Disguise Monster","Un-Disguise" ) == 2 ){
	mes "You are now un-disguised.";
	undisguise;
}else{
	mes "Enter Mob ID.";
	do{
		input .@mob_id;
		if( !.@mob_id ) close;
	}while( getmonsterinfo( .@mob_id,MOB_NAME ) == "null" );
	disguise .@mob_id;
	mes "Disguised into "+getmonsterinfo( .@mob_id,MOB_NAME );
}
close;
}

 

alway make use of script command .... disguise and undisguise ...

avoid of using @command in npc ...

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But I think the item script could be made like this:

 

2220,Hat,Hat,5,1000,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,16,{},{},{ if (Disguise==1) atcommand "@undisguise"; }

So the atcommand won't be executed if the player isn't disguised.

 

Yes It's fine.

 

 

Hii guys can i request for Class disguise Npc?

 

What do you mean by Class Disguise?

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But I think the item script could be made like this:

 

2220,Hat,Hat,5,1000,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,16,{},{},{ if (Disguise==1) atcommand "@undisguise"; }

So the atcommand won't be executed if the player isn't disguised.

 

Yes It's fine.

 

 

>Hii guys can i request for Class disguise Npc?

 

What do you mean by Class Disguise?

 

Hmm like if ur are wearing Specific armor you can disguise ur self into any other class

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Try this;

trunk/db/mob_db2.txt

Add:

2700,Test,Test,Test,99,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,7,83,0x37B5,0,0,0,0,0,0,0,0,0,0,0,0,607,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

trunk/db/mob_avail.txt

Add:

//Custom Monster(Jobs)
2700,4012,1,9,1,0,0,0,0,0,0,0

trunk/db/item_db2.txt

Find and Replace:

2220,Hat,Hat,5,1000,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,16,{},{ disguise 2700; },{ if (Disguise==1) undisguise; }
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Its Not Working T_T 

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Excuse me guys, how about an Suit that can change you into other job? for example your an assassin then you equip for example the item named Sura Suit?

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As Emistry Said Use Changebase

refer to this script 
 

mes "[Test NPC]";
mes "Would you like to change your sprite?";
menu " - Yeah, that'd be !",yes," - No, wth are you on about?!",no;

yes:
	mes "Excellent!";
	mes "I will now make you look like a....";
	changebase 4072;
	mes "^FF0000Shadow Chaser^000000!!";
	close;

no:
	mes "But but.. Shadow Chasers are  T.T";
	close;

 

changebase 4072;
 

Changebase "Jobid";
Will change ur looks into that job

Edited by Nash
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Done =) i solve it by myself =)

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Thx and is there any way i can make that script for class suites?

Cause mob suite+ Cloak Cant be seen with maya p

 

Were you able to fix this? I can't see cloaked players using mob suits even with mayap.

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Yep u cant 

u can see cloaked players in Class suite but not in mob suite  /no1

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Still no solution to seeing cloaked players using monster disguise?

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