Limestone Posted May 31, 2013 Group: Members Topic Count: 155 Topics Per Day: 0.03 Content Count: 647 Reputation: 16 Joined: 11/21/11 Last Seen: December 28, 2022 Share Posted May 31, 2013 if i use @doommap command, all of the maps are affected. im using r17285 Quote Link to comment Share on other sites More sharing options...
Jaburak Posted May 31, 2013 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 1125 Reputation: 236 Joined: 07/30/12 Last Seen: April 13 Share Posted May 31, 2013 I haven't seen any issue about @doommap in the past revision. Maybe your custom source mod affected it. Quote Link to comment Share on other sites More sharing options...
Limestone Posted May 31, 2013 Group: Members Topic Count: 155 Topics Per Day: 0.03 Content Count: 647 Reputation: 16 Joined: 11/21/11 Last Seen: December 28, 2022 Author Share Posted May 31, 2013 i never edit the @doommap commands, even though i modify some codes but in status.c/map.h/map.c battle.c battle.h only. Quote Link to comment Share on other sites More sharing options...
Cydh Posted June 2, 2013 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 748 Joined: 06/16/12 Last Seen: February 21 Share Posted June 2, 2013 (edited) really? 17285's @doommap is check it only for same map. if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) https://code.google.com/p/rathena/source/browse/trunk/src/map/atcommand.c?spec=svn17285&r=17285 Edited June 2, 2013 by Cydh Quote Link to comment Share on other sites More sharing options...
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Limestone
if i use @doommap command, all of the maps are affected. im using r17285
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