Stolao Posted May 30, 2013 Posted May 30, 2013 (edited) < Stolao's All In One Headgear Function > Features: This is a simple function applied to an items OnEquip script, that lets a player choose the headgears view ID, I had the idea when helping a request by Shanky on eA Todo: Suggestions? Optimize? Changelog: v1.00 Release Extra: example 2201,Sunglasses,Sunglasses,5,5000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,12,{ your bonuses here },{ set @gear,3; callfunc ChooseHeadgear; },{ setlook 3,0; } be sure put the set @gear and the callfunc ChooseHeadgear; in the OnEquip as well as the setlook in the On UnEquip @gear and setlook determins which gear is changed 3 Lower 4 Upper 5 Mid Links: v1.00Allinoneheadgear.txt Edited July 11, 2013 by Stolao Quote
archilles89 Posted October 1, 2013 Posted October 1, 2013 Hey how about a function for recolors? I have this great idea that works somewhat familiar with your allinoneheadgear. is it possible to set an array of headgears (actually a recolor) of lets say Sunglasses, so that when players wear them, he'll have the option to wear it as black pink orange blue green what have you. Can you do this? Quote
Stolao Posted April 13, 2014 Author Posted April 13, 2014 Hey how about a function for recolors? I have this great idea that works somewhat familiar with your allinoneheadgear. is it possible to set an array of headgears (actually a recolor) of lets say Sunglasses, so that when players wear them, he'll have the option to wear it as black pink orange blue green what have you. Can you do this? wow i cant believe i never saw this post, yes that is VERY easy using my script with a small modification. But i would have to be edited on a individual basis as everyone id list is different for recolors Quote
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