jpnazar Posted April 28, 2013 Group: Members Topic Count: 75 Topics Per Day: 0.02 Content Count: 170 Reputation: 1 Joined: 03/26/13 Last Seen: July 29, 2018 Share Posted April 28, 2013 how to edit the effect of pyroclastic skill? i want to decrease it Quote Link to comment Share on other sites More sharing options...
Shakto Posted April 28, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 416 Reputation: 96 Joined: 02/07/13 Last Seen: 51 minutes ago Share Posted April 28, 2013 Skill.c case MH_PYROCLASTIC: { struct block_list *s_bl = battle_get_master(src); if(s_bl) sc_start2(src, s_bl, type, 100, skill_lv, hd->homunculus.level, skill_get_time(skill_id, skill_lv)); //start on master sc_start2(src, bl, type, 100, skill_lv, hd->homunculus.level, skill_get_time(skill_id, skill_lv)); if (hd) skill_blockhomun_start(hd, skill_id, skill_get_cooldown(skill_id, skill_lv)); } Quote Link to comment Share on other sites More sharing options...
Jarek Posted April 28, 2013 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 143 Reputation: 30 Joined: 12/23/11 Last Seen: March 9 Share Posted April 28, 2013 status.c case SC_PYROCLASTIC: val2 += 10*val1+status_get_lv(src); //atk bonus val3 = 2*val1;//Chance To AutoCast Hammer Fall % break; Quote Link to comment Share on other sites More sharing options...
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jpnazar
how to edit the effect of pyroclastic skill? i want to decrease it
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