Jump to content
  • 0

how to edit the effect of pyroclastic skill? i want to decrease it


jpnazar

Question


  • Group:  Members
  • Topic Count:  75
  • Topics Per Day:  0.02
  • Content Count:  170
  • Reputation:   1
  • Joined:  03/26/13
  • Last Seen:  

how to edit the effect of pyroclastic skill? i want to decrease it

Link to comment
Share on other sites

2 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  14
  • Topics Per Day:  0.00
  • Content Count:  402
  • Reputation:   89
  • Joined:  02/07/13
  • Last Seen:  

Skill.c

 

	case MH_PYROCLASTIC: {
		 struct block_list *s_bl = battle_get_master(src);
		 if(s_bl) sc_start2(src, s_bl, type, 100, skill_lv, hd->homunculus.level, skill_get_time(skill_id, skill_lv)); //start on master
		 sc_start2(src, bl, type, 100, skill_lv, hd->homunculus.level, skill_get_time(skill_id, skill_lv));
		 if (hd) skill_blockhomun_start(hd, skill_id, skill_get_cooldown(skill_id, skill_lv));
	     }
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  0
  • Topics Per Day:  0
  • Content Count:  143
  • Reputation:   30
  • Joined:  12/23/11
  • Last Seen:  

status.c

		case SC_PYROCLASTIC:

val2 += 10*val1+status_get_lv(src); //atk bonus

val3 = 2*val1;//Chance To AutoCast Hammer Fall %

break;

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...