venire Posted April 13, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 04/12/13 Last Seen: April 14, 2013 Share Posted April 13, 2013 (edited) Hello, just a new in scripting and can't even make my own script work,Here's my scriptbonus4 bAutoSpellOnSkill,"KN_BOWLINGBASH","KN_BOWLINGBASH",10,10000; },{},{} Is this right? for Autocast Bowling Bash while using Bowling Bash? Help please, my head's gonna blow Edited April 13, 2013 by venire Quote Link to comment Share on other sites More sharing options...
naaaan Posted April 13, 2013 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 244 Reputation: 11 Joined: 09/02/12 Last Seen: August 7, 2017 Share Posted April 13, 2013 bonus4 bautospellonskill,"KN_BOWLINGBASH","KN_BOWLINGBASH",1,1000; bonus4 bAutoSpellOnSkill,s,x,l,n;<> Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names) Supportive spells are casted on self, others on target of skill s. bonus5 bAutoSpellOnSkill,s,x,l,n,i;<> Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names) i: Flags (bitfield) &1: Forces the skill to be casted on self, rather than on the target of skill s. &2: Random skill level between 1 and l is chosen. Quote Link to comment Share on other sites More sharing options...
venire Posted April 13, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 04/12/13 Last Seen: April 14, 2013 Author Share Posted April 13, 2013 bonus4 bautospellonskill,"KN_BOWLINGBASH","KN_BOWLINGBASH",1,1000; bonus4 bAutoSpellOnSkill,s,x,l,n;<> Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names) Supportive spells are casted on self, others on target of skill s. bonus5 bAutoSpellOnSkill,s,x,l,n,i;<> Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names) i: Flags (bitfield) &1: Forces the skill to be casted on self, rather than on the target of skill s. &2: Random skill level between 1 and l is chosen. What level of bowling bash will cast? lvl1? Quote Link to comment Share on other sites More sharing options...
naaaan Posted April 13, 2013 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 244 Reputation: 11 Joined: 09/02/12 Last Seen: August 7, 2017 Share Posted April 13, 2013 (edited) bonus4 bautospellonskill,"KN_BOWLINGBASH","KN_BOWLINGBASH",1,1000; bonus4 bAutoSpellOnSkill,s,x,l,n;<> Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names) Supportive spells are casted on self, others on target of skill s. bonus5 bAutoSpellOnSkill,s,x,l,n,i;<> Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names) i: Flags (bitfield) &1: Forces the skill to be casted on self, rather than on the target of skill s. &2: Random skill level between 1 and l is chosen. What level of bowling bash will cast? lvl1? It depend on you. it cast any level of skill just adjust the percent of it. Edited April 13, 2013 by naaaan Quote Link to comment Share on other sites More sharing options...
venire Posted April 13, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 04/12/13 Last Seen: April 14, 2013 Author Share Posted April 13, 2013 bonus4 bautospellonskill,"KN_BOWLINGBASH","KN_BOWLINGBASH",1,1000; bonus4 bAutoSpellOnSkill,s,x,l,n;<> Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names) Supportive spells are casted on self, others on target of skill s. bonus5 bAutoSpellOnSkill,s,x,l,n,i;<> Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names) i: Flags (bitfield) &1: Forces the skill to be casted on self, rather than on the target of skill s. &2: Random skill level between 1 and l is chosen. What level of bowling bash will cast? lvl1? It depend on you. it cast any level of skill just adjust the percent of it. I'm kinda confuse about proc rates. does 10000 = 100%? bonus4 bautospellonskill,"KN_BOWLINGBASH","KN_BOWLINGBASH",1,1000; = Random Lvl of Bowling Bash? How can i do it with a fix level? Quote Link to comment Share on other sites More sharing options...
naaaan Posted April 13, 2013 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 244 Reputation: 11 Joined: 09/02/12 Last Seen: August 7, 2017 Share Posted April 13, 2013 100 = 1% 1000 = 10% 10000 = 100% bonus4 bautospellonskill,"KN_BOWLINGBASH","KN_BOWLINGBASH",1,1000; bonus4 bAutoSpellOnSkill,s,x,l,n;<> Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names) Supportive spells are casted on self, others on target of skill s. bonus5 bAutoSpellOnSkill,s,x,l,n,i;<> Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names) i: Flags (bitfield) &1: Forces the skill to be casted on self, rather than on the target of skill s. &2: Random skill level between 1 and l is chosen. What level of bowling bash will cast? lvl1? It depend on you. it cast any level of skill just adjust the percent of it. I'm kinda confuse about proc rates. does 10000 = 100%?bonus4 bautospellonskill,"KN_BOWLINGBASH","KN_BOWLINGBASH",1,1000; = Random Lvl of Bowling Bash? How can i do it with a fix level? bonus4 bautospellonskill,"KN_BOWLINGBASH","KN_BOWLINGBASH",1,1000; Change number 1 to your desire level. Quote Link to comment Share on other sites More sharing options...
Zezicla Posted April 14, 2013 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 121 Reputation: 1 Joined: 12/01/12 Last Seen: May 9, 2015 Share Posted April 14, 2013 10,10000 this is lvl 10 and 100% chance bonus4 bautospellonskill,"KN_BOWLINGBASH","KN_BOWLINGBASH",10,10000; Quote Link to comment Share on other sites More sharing options...
Question
venire
Hello, just a new in scripting and can't even make my own script work,
Here's my script
bonus4 bAutoSpellOnSkill,"KN_BOWLINGBASH","KN_BOWLINGBASH",10,10000; },{},{}
Is this right? for Autocast Bowling Bash while using Bowling Bash?
Help please, my head's gonna blow
Edited by venireLink to comment
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