Helly Posted April 10, 2013 Posted April 10, 2013 Hi community in aegis the script playertalk is used for memories/instances but in rAthena no is implement this is of 2012. in script i look this: Original script format of Aegis: playertalk (1,"text for the talk"); not know the function of the number. Maybe for rAthena is correct this: playertalk "text"; similar to "npctalk" but is possible implement this for rAthena? Thank you.
Euphy Posted April 10, 2013 Posted April 10, 2013 unittalk getcharid(3),"text";'unittalk' is much more versatile, I don't see why another command is needed. 1
Helly Posted April 10, 2013 Author Posted April 10, 2013 (edited) yes Euphy this work unittalk getcharid(3),"text"; but is correct? Aegis use playertalk script command maybe for rA is correct implement one script similar? the idea is use one system exact no? if is translated script oficial of aegis nos is correct use unittalk getcharid(3),"text"; for replace per one script oficial. I think it is necessary for the correct implement and adaptation Is my opinion only, dont worry. Edited April 10, 2013 by Namine210
Euphy Posted April 10, 2013 Posted April 10, 2013 We don't have identical commands for many, many Aegis commands. As long as we can achieve the same result, there's no need for extra/useless commands.
Mystery Posted April 10, 2013 Posted April 10, 2013 Hi community in aegis the script playertalk is used for memories/instances but in rAthena no is implement this is of 2012. in script i look this: Original script format of Aegis: playertalk (1,"text for the talk"); not know the function of the number. Maybe for rAthena is correct this: > playertalk "text"; similar to "npctalk" but is possible implement this for rAthena? Thank you. I already brought up this point. You can find it here and why it was rejected. 2
Euphy Posted April 10, 2013 Posted April 10, 2013 Ah, thank you Mysterious, I'd forgotten about that. 1
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