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playertalk script original from Aegis of 2012 - rA no have.


Helly

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Hi community

in aegis the script playertalk is used for memories/instances but in rAthena no is implement this is of 2012.

 

in script i look this:

 

Original script format of Aegis:

playertalk (1,"text for the talk");

not know the function of the number.

 

 

Maybe for rAthena is correct this:

 

 playertalk "text";

 

similar to "npctalk"

 

but is possible implement this for rAthena?

 

Thank you.

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unittalk getcharid(3),"text";
'unittalk' is much more versatile, I don't see why another command is needed.
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yes Euphy this work

 

 unittalk getcharid(3),"text";

but is correct?

 

Aegis use playertalk script command maybe for rA is correct implement one script similar?

the idea is use one system exact no?

 

if is translated script oficial of aegis nos is correct use unittalk getcharid(3),"text";  for replace per one script oficial.

I think it is necessary for the correct implement and adaptation

 

Is my opinion only, dont worry.

Edited by Namine210
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We don't have identical commands for many, many Aegis commands. As long as we can achieve the same result, there's no need for extra/useless commands.

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Hi community

in aegis the script playertalk is used for memories/instances but in rAthena no is implement this is of 2012.

 

in script i look this:

 

 

Original script format of Aegis:

playertalk (1,"text for the talk");

not know the function of the number.

 

 

Maybe for rAthena is correct this:

 

 playertalk "text";

 

similar to "npctalk"

 

but is possible implement this for rAthena?

 

Thank you.

I already brought up this point. You can find it here and why it was rejected.

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Ah, thank you Mysterious, I'd forgotten about that.

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