Jhedzkie Posted April 9, 2013 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 298 Reputation: 15 Joined: 11/17/11 Last Seen: February 18 Share Posted April 9, 2013 tried on two different versions of brow, (586, 620) only did a typical map. always stops working everytime finishing calculating lightmaps. please help. Quote Link to comment Share on other sites More sharing options...
Jhedzkie Posted April 9, 2013 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 298 Reputation: 15 Joined: 11/17/11 Last Seen: February 18 Author Share Posted April 9, 2013 (edited) thanks. i'll try to edit it for the mean time. i will be giving feedbacks later.removed all stuff. succeeded. i guess i just have to remake my map. as painful as it can be. thanks for the tip anyway. Edited April 9, 2013 by Jhedzkie Quote Link to comment Share on other sites More sharing options...
Aerie Posted April 9, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 383 Reputation: 110 Joined: 11/11/11 Last Seen: August 2, 2017 Share Posted April 9, 2013 It happens often when some models are out of the map or in the border of your map. First try to calculate lightmaps without models, if it works it comes from models then delete models on borders. Quote Link to comment Share on other sites More sharing options...
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Jhedzkie
tried on two different versions of brow, (586, 620)
only did a typical map. always stops working everytime finishing calculating lightmaps.
please help.
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