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Posted

Hello .. rA ~  /bo 

 

I needed script for "Npc Soulinker" The function like a "Buffer" ..
but the buffer only soulink for all job and support 3rd job too ..

 

1[one] Click Soulink for all job ~  /ic 

 

I needed to someone for make it ..

 

 

 

8 answers to this question

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Posted
home_c01,51,60,5	script	Linker	992,{		
switch ( basejob ) {
  case Job_Alchemist:	set .@spirit, 445; break;
  case Job_Monk:	 set .@spirit, 447; break;
  case Job_Star_Gladiator:  set .@spirit, 448; break;
  case Job_Sage:	 set .@spirit, 449; break;
  case Job_Crusader:	set .@spirit, 450; break;
  case Job_SuperNovice:   set .@spirit, 451; break;
  case Job_Knight:	set .@spirit, 452; break;
  case Job_Wizard:	set .@spirit, 453; break;
  case Job_Priest:	set .@spirit, 454; break;
  case Job_Bard: case Job_Dancer: set .@spirit, 455; break;
  case Job_Rogue:	 set .@spirit, 456; break;
  case Job_Assassin:	set .@spirit, 457; break;
  case Job_Blacksmith:   set .@spirit, 458; break;
  case Job_Hunter:	set .@spirit, 460; break;
  case Job_Soul_Linker:   set .@spirit, 461; break;
  default:
   if ( upper == 1 && baselevel < 70 )
	set .@spirit, 494;
}
if ( .@spirit ) {
  sc_start4 sc_spirit, 360000, 5, .@spirit,0,0;
  skilleffect .@spirit, 5;
}
end;
}

 

I Searched and Tweaked a Soul Linker NPC for you.

You may use this.

Posted
On 10/29/2013 at 1:48 AM, Capuche said:

SC_STONE    0

one of the const is unknown -> set to 0 by default -> stone curse 

 

louyang,218,112,4	script	Linker	811,{		
switch ( basejob ) {
  case Job_Alchemist:	set .@spirit, 445; break;
  case Job_Monk:	 set .@spirit, 447; break;
  case Job_Star_Gladiator:  set .@spirit, 448; break;
  case Job_Sage:	 set .@spirit, 449; break;
  case Job_Crusader:	set .@spirit, 450; break;
  case Job_SuperNovice:   set .@spirit, 451; break;
  case Job_Knight:	set .@spirit, 452; break;
  case Job_Wizard:	set .@spirit, 453; break;
  case Job_Priest:	set .@spirit, 454; break;
  case Job_Bard: case Job_Dancer: set .@spirit, 455; break;
  case Job_Rogue:	 set .@spirit, 456; break;
  case Job_Assassin:	set .@spirit, 457; break;
  case Job_Blacksmith:   set .@spirit, 458; break;
  case Job_Hunter:	set .@spirit, 460; break;
  case Job_Soul_Linker:   set .@spirit, 461; break;
  default:
   if ( upper == 1 && baselevel < 70 )
	set .@spirit, 494;
}
if ( .@spirit ) {
  sc_start4 sc_spirit, 360000, 5, .@spirit,0,0;
  skilleffect .@spirit, 5;
}
end;
} 

where to add sir? can u give me a fullscript ?

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