zekhel11 Posted March 19, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 03/19/13 Last Seen: March 31, 2013 Share Posted March 19, 2013 Can someone help me about drop rate i am now running a virtual server and one of my problem is the drop rate of hornet actually in battle conf all was set to 100% drop rate but the bee sting drop still .01can somebody help me how to fix it thanks alot Quote Link to comment Share on other sites More sharing options...
Lelouch vi Britannia Posted March 19, 2013 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 715 Reputation: 84 Joined: 01/05/12 Last Seen: April 10, 2023 Share Posted March 19, 2013 (edited) Dude you post in a wrong section. Uhmmm about your problem did you modifyed the drop.conf in you conf/battle folder? // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 100 item_rate_common_boss: 100 item_drop_common_min: 1 item_drop_common_max: 10000 Rates 100 = 0.01% 1000 = 0.10% 10000 = 1% 100000 = 10% 1000000 = 100% or tryed to used the mob_item_ratio.txt in your db folder // Specific Item Drop Ratio Database // Overrides for global item_rate* values from conf/battle/drops.conf // // Structure of Database: // ItemID,Ratio{,MonsterID} // // Result: // ItemID base drop rates defined in mob_db will not get multiplied // by global item_rate* values (aka drop rates) from // conf/battle/drops.conf. Instead Ratio will be used (100 = 1x). // If no MonsterID is specified, all monsters will be affected, // otherwise only listed ones. // // Examples: // 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate // 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate // 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate). // // Notes: // - By default you can list up to 10 MonsterIDs per ItemID. // It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS. // - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768). // - Does not override item_drop_*_min/max settings. // - Does not affect card/item-granted drops. To adjust card/item-granted // drops, edit them in item_db. // - Does affect MVP prizes and Treasure Boxes. // - You can add only ONE line per ItemID. If you need various ratios // for different monsters, override drop rate with Ratio=100 and edit // base drop rates in mob_db. // - This file is reloaded by @reloadmobdb. Edited March 19, 2013 by Lelouch vi Britannia Quote Link to comment Share on other sites More sharing options...
Brian Posted March 19, 2013 Group: Members Topic Count: 75 Topics Per Day: 0.02 Content Count: 2223 Reputation: 593 Joined: 10/26/11 Last Seen: June 2, 2018 Share Posted March 19, 2013 actually in battle conf all was set to 100% drop rate Did you set all the values to 100 or 10000 ?// Note 2: Value is in percents (100 means 100%)If you want to adjust the drop rate, you edit the first 2 lines.Example (5x rates): item_rate_common: 500 item_rate_common_boss: 500 To adjust the drop chance, you use the last 2 lines. Example: this means drop chances can be between 0.01% ~ 100.00% item_drop_common_min: 1 item_drop_common_max: 10000 Example: this means drop chances can be between 50.00% ~ 75.00%item_drop_common_min: 5000 item_drop_common_max: 7500 Quote Link to comment Share on other sites More sharing options...
zekhel11 Posted March 20, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 03/19/13 Last Seen: March 31, 2013 Author Share Posted March 20, 2013 by the way thanks guys for the help Quote Link to comment Share on other sites More sharing options...
Question
zekhel11
Can someone help me about drop rate
i am now running a virtual server
and one of my problem is
the drop rate of hornet
actually in battle conf
all was set to 100% drop rate
but the bee sting
drop still .01
can somebody help me
how to fix it
thanks alot
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