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Posted (edited)

hi guys T_T i am very sad because i did a map and it is very shadow. I hate shadows but najara says what shadows make miracles kkk but do same xD. Ok lets go. My problem is shadow in map and light-s i will show some screenshots ^^

 

sunf.png

shadowd.png

 

this is my light´s. Now i will go show in game and in broweedit as was the map.

 

with shadows

sishad.png

 

shadowless

noshad.png

 

now in game

screenflenionro116.jpg

screenflenionro115.jpg

screenflenionro114.jpg

screenflenionro113.jpg

screenflenionro112.jpg

screenflenionro111.jpg

screenflenionro110.jpg

screenflenionro058.jpg

 

Ahh other thing. as you can see the textures was gray T_T now.. how i repair the lightmaps?

Edited by kasumy

3 answers to this question

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Posted

In my case, I dont use the shadow light with a higher value than the sun light.

Try:

The Sun at: 220 Max light of increment: 256

The Shadow at: 100~120 Max light of increment: 256

  • Upvote 1
Posted (edited)

In my case, I dont use the shadow light with a higher value than the sun light.

Try:

The Sun at: 220 Max light of increment: 256

The Shadow at: 100~120 Max light of increment: 256

but the textures, will stay blue like on browedit? ahh !! the sun is which I mark or leave unchecked?

Edited by kasumy
Posted

the sun is checked, the shadow is unchecked.

 

To fix the shadow in textures, be sure that your global shadow is set as (under Windows --> Global Shadow menu):

 

Diffuse Light:

Color: 1.00 1.00 1.00

Longitud angle: 45

Latitude angle: 45

 

Ambient Light:

Color: 0.50 0.50 0.50

Intensity: 0.50

  • Upvote 1

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