Euphy Posted March 13, 2013 Posted March 13, 2013 @Lemongrass pointed out to me that monsters on official servers have a maximum of 8 drops (plus a card), whereas our mob_db contains 9 drop columns (plus cards). Does anyone actually use the extra column, or have thoughts on removing it?
Bahmut Posted March 13, 2013 Posted March 13, 2013 Why not simply leave it in? It's not critical and removing it will break custom content. 2
frenzmu06 Posted March 14, 2013 Posted March 14, 2013 Bahmut is right and also serves like custom feature / server owners can easily insert ids on it when for ex: event or something. so i'll vote for not removing it(advance vote for it seems there'll be a poll for this) lol 1
Playtester Posted March 14, 2013 Posted March 14, 2013 We intentionally added those columns so server owners can add their own custom drops to them. Also we wanted to have a separate drop slot for cards whereas officially the 8th slot can also contain non-cards. Which means we would need at least 9 slots anyway. I remember that back then, the only problem we had was that Steal actually could only steal items in Slot 1-7. So any items and all cards on Slot 8 couldn't actually be stolen on officials. Not sure how it is now, though. 3
frenzmu06 Posted March 14, 2013 Posted March 14, 2013 i think we have this setting for that on mob.h //The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from.#define MAX_MOB_DROP 10#define MAX_MVP_DROP 3#define MAX_STEAL_DROP 7 1
Euphy Posted March 14, 2013 Author Posted March 14, 2013 Thank you all for your input. The column will remain intact.
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