Jump to content
  • 0

lokis veil on a pair of item


Question

Posted (edited)

Hi there! I'd like to request for a skill that can be incorporate into a custom wing.

 

Ex. Wing A and Wing B.

 

If player 1 wears wing A and player 2 wears wing B, they can perform lokis veil like a gypsy and clown. Thank you very much!

 

should have a check as well on jobs, should be a clown and gypsy thanks!

 

 

Edit:

 

I forgot that it requires a musical instrument and a whip to perform this skill. I was able to put the skill on both items but the problem is, it requires an item to work. I request for a substitute for musical instrument and the whip. Let's say if a certain hat is worn by both, the skill activates. thanks!!

Edited by Fresh prince

6 answers to this question

Recommended Posts

Posted

okay, forget that custom wings.

 

let's say an item "apple of archer" and "mine helmet". I'd like to add a script on those two items than can enable anyone to perform Rokis weil regardless of the job/class.

 

I was able to add them up and i already saw the skill but for some readon it does not work. I assume because the skill checks for a Musical instrument and a whip.

having that said, i'd like to have an alternative, let's say glasses for example.

 

If an assasin cross is wearing the apple of archer and a knight is wearing the mine helmet, they have to wear glasses as an alternative to the musical instrument and the whip that the skill checks.

 

Thanks for replying!

Posted

A small workaround would be to add a scroll or consumable that checks for the equipped headgear.

 

if(isequipped(2285)) itemskill 311,1;

 

This (scroll or consumable) checks for Apple of Archer and casts Loki's Veil upon use.

Posted

A small workaround would be to add a scroll or consumable that checks for the equipped headgear.

if(isequipped(2285)) itemskill 311,1;

This (scroll or consumable) checks for Apple of Archer and casts Loki's Veil upon use.

Does this require a partner that has the mine helmet for this able to work? (based on my example)

If aoa is worn by the assasin with the workaround scroll, it should not work because he doesn't have the partner otherwise, if the knight is in there and is wearing the mine helmet, the skill should be triggered by the scroll/usable item.

Basically works like rolkis that checks both clown and gypsy to work.

Thanks for replying

Posted

I'm unaware of a way to check your party member's equipment. Typically, item skills bypass any prerequisites, meaning you won't need a partner to use an ensemble.

 

if(isequipped(2285)) itemskill 311,1;

 

Variations of this include:

 

if(isequiped(2285)) itemskill 311,1;

 

and:

 

if(isequippedcnt(2285) == 1) itemskill 311,1;

 

 

I've had my own issues with typos and isequipped not working; isequippedcnt serves the same purpose though.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...