Jump to content
  • 0

can I request script GUILD online member check


Famous

Question


  • Group:  Members
  • Topic Count:  145
  • Topics Per Day:  0.03
  • Content Count:  455
  • Reputation:   3
  • Joined:  06/19/12
  • Last Seen:  

can I request script GUILD online member check and Guild Alliance/antagonist Check.

Link to comment
Share on other sites

6 answers to this question

Recommended Posts


  • Group:  Developer
  • Topic Count:  10
  • Topics Per Day:  0.00
  • Content Count:  2407
  • Reputation:   613
  • Joined:  07/05/12
  • Last Seen:  

prontera,155,155,5	script	Guild manager	56,{
	.@npc$ = "[ "+ strnpcinfo(1) +" ]";

	.@count = query_sql( "SELECT `guild_id`, `name`, `master`, `guild_lv` FROM `guild` ORDER BY `guild_id` ASC limit 128", .@guild_id, .@name$, .@master$, .@guild_lv );
	mes .@npc$;
	mes " ";
	mes "Total: ^FF0000"+ .@count +"^000000 guild"+ ( .@count -1 ? "s." : "." );
	mes "Select a guild for more informations.";
	next;

	.@s = select( implode( .@name$, ":" ) ) -1;
	.@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"'", .@name_m$ );
	for( .@i = 0; .@i < .@size; .@i++ )
		if( getcharid( 0,.@name_m$[ .@i ] ) ) .@m++;
	.@size_alli = query_sql( "SELECT `opposition`, `name` FROM `guild_alliance` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"'", .@opposition, .@name_alli$ );
    for( .@i = 0; .@i < .@size_alli; .@i++ ) {
        if( .@opposition[.@i] )
            .@good$ = .@good$ + ( getstrlen( .@good$ ) ? ", " : "" ) + .@name_alli$[.@i];
        else
            .@evil$ = .@evil$ + ( getstrlen( .@evil$ ) ? ", " : "" ) + .@name_alli$[.@i];
    }

	mes .@npc$;
	mes "Guild name: ^FF0000"+ .@name$[ .@s ] +"^000000",
		"Master name: ^FFCC00"+ .@master$[ .@s ] +"^000000",
		"Guild lvl: ^FF00CC"+ .@guild_lv[ .@s ] +"^000000",
		"Members Online: ^0000FF"+ .@m +"^000000",
		"Ally: ^CC00CC"+ ( getstrlen( .@evil$ ) ? .@evil$ : "None" ) +"^000000",
		"Antagonist: ^CC00CC"+ ( getstrlen( .@good$ ) ? .@good$ : "None" ) +"^000000";
	close;
}

 

EDIT fix some mistakes thanks to caspa

 

Edited by Capuche
  • Upvote 1
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  145
  • Topics Per Day:  0.03
  • Content Count:  455
  • Reputation:   3
  • Joined:  06/19/12
  • Last Seen:  

this is great thanks dude!!

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  194
  • Topics Per Day:  0.04
  • Content Count:  499
  • Reputation:   3
  • Joined:  03/11/12
  • Last Seen:  

i tried this one... but the guild on my antagonist list is on my allies and whenever i add my 2nd allies the name is being repeated twice in ally list.

Link to comment
Share on other sites


  • Group:  Developer
  • Topic Count:  10
  • Topics Per Day:  0.00
  • Content Count:  2407
  • Reputation:   613
  • Joined:  07/05/12
  • Last Seen:  

i tried this one... but the guild on my antagonist list is on my allies and whenever i add my 2nd allies the name is being repeated twice in ally list.

You're right I made some mistakes

The previous post is now edited

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  194
  • Topics Per Day:  0.04
  • Content Count:  499
  • Reputation:   3
  • Joined:  03/11/12
  • Last Seen:  

@capuche : how to add the ally and anta on this script capu? 
 

prontera,155,155,5    script    Guild manager    56,{
//- Limit 128 guild names
//- NPC name
    .@npc$ = "[ Guild manager ]";
//--------------------------------------

L_list:
// Delete variables
// ----------------
    .@m = 0;
    .@cast_owned$ = "";
    setarray .@var$, ".@guild_id", ".@name$", ".@master$", ".@guild_lv", ".@connect_member", ".@max_member", ".@name_m$", ".@castle_id";
    for( .@i = 0; .@i < getarraysize( .@var$ ); .@i++ )
        deletearray getd( .@var$[ .@i ] ), getarraysize( getd( .@var$[ .@i ] ) );

// Count guild
// -----------
    query_sql( "SELECT COUNT(`guild_id`) FROM `guild`", .@count );

    mes .@npc$;
    mes " ";
    mes "Total: ^FF0000"+ .@count +"^000000 guild"+ ( .@count -1 ? "s." : "." );
    mes "Select a guild for more informations.";
    next;


// Menu display name guild
// -----------------------
    query_sql( "SELECT `guild_id`, `name`, `master`, `guild_lv` FROM `guild` ORDER BY `guild_id` ASC limit 128",
                    .@guild_id, .@name$, .@master$, .@guild_lv );

    .@s = select( implode( .@name$, ":" ) ) -1;
    
    .@c = query_sql( "SELECT `castle_id` FROM `guild_castle` WHERE `guild_id` = '"+ .@guild_id[ .@s ] +"'", .@castle_id );
    for( .@i = 0; .@i < .@c; .@i++ )
        .@cast_owned$ = .@cast_owned$ + .castle$[ .@castle_id[ .@i ] ] + ( .@i == .@c -1 ? "" : ", " );

    .@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"' ORDER BY `position` ASC", .@name_m$ );
    for( .@i = 0; .@i < .@size; .@i++ )
        if( getcharid( 0,.@name_m$[ .@i ] ) )
            .@m++;

    mes .@npc$;
    mes "Guild name: ^FF0000"+ .@name$[ .@s ] +"^000000",
        "Master name: ^FFCC00"+ .@master$[ .@s ] +"^000000",
        "Guild lvl: ^FF00CC"+ .@guild_lv[ .@s ] +"^000000",
        "Members Online: ^0000FF"+ .@m +"^000000",
        "Castle owned: ^CC00CC"+ ( .@c ? .@cast_owned$ : "None" ) +"^000000";


// Menu members
// ------------
    switch( select( "~ ^777777Informations members^000000", "~ ^777777Cancel^000000", "~ ^777777Choose another guild^000000" ) ) {
        case 1:
            next;
            break;
        case 2:
            next;
            mes .@npc$;
            mes " ";
            mes "See you soon ^-^";
            close;
        case 3:
            next;
            goto L_list;
    }

    deletearray .@name_m$, getarraysize( .@name_m$ );
    .@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"' ORDER BY `position` ASC", .@name_m$ );

    mes .@npc$;
    mes "Members of ^0000FF"+ .@name$[ .@s ] +"^000000 guild.",
        "- Red: currently ^FF0000offline^000000.",
        "- Green: currently ^00C957online^000000.",
        " ";

    for( .@i = 0; .@i < .@size; .@i++ )
        mes "-> "+ ( getcharid( 0,.@name_m$[ .@i ] ) ? "^00C957" : "^FF0000" ) + .@name_m$[ .@i ] +"^000000";
    next;
    goto L_list;

    

OnInit:
    deletearray .castle$, getarraysize( .castle$ );    //- prevent duplicate
setarray .castle$, "Neuschwanstein",    "Hohenschwangau",    "Nuernberg",    "Wuerzburg",    "Rothenburg",
                    "Repherion",        "Eeyolbriggar",        "Yesnelph",        "Bergel",        "Mersetzdeitz",
                    "Bright Arbor",        "Scarlet Palace",    "Holy Shadow",    "Sacred Altar",    "Bamboo Grove Hill",
                    "Kriemhild",        "Swanhild",            "Fadhgridh",    "Skoegul",        "Gondul",
                    "Earth",            "Air",                "Water",        "Fire",            "Himinn",
                    "Andlangr",            "Viblainn",            "Hljod",        "Skidbladnir",    "Mardol",
                    "Cyr",                "Horn",                "Gefn",            "Bandis";
    end;
}
Edited by caspa
Link to comment
Share on other sites


  • Group:  Developer
  • Topic Count:  10
  • Topics Per Day:  0.00
  • Content Count:  2407
  • Reputation:   613
  • Joined:  07/05/12
  • Last Seen:  

@capuche : how to add the ally and anta on this script capu?

prontera,155,155,5	script	Guild manager	56,{
//- Limit 128 guild names

L_list:
// Delete variables
// ----------------
	.@m = 0;
	.@evil$ = .@good$ = .@cast_owned$ = "";
	setarray .@var$, ".@guild_id", ".@name$", ".@master$", ".@guild_lv", ".@connect_member", ".@max_member", ".@name_m$", ".@castle_id", ".@opposition", ".@name_alli$";
	for( .@i = 0; .@i < getarraysize( .@var$ ); .@i++ )
		deletearray getd( .@var$[ .@i ] ), getarraysize( getd( .@var$[ .@i ] ) );

// Count guild
// -----------
	.@count = query_sql( "SELECT `guild_id`, `name`, `master`, `guild_lv` FROM `guild` ORDER BY `guild_id` ASC limit 128", .@guild_id, .@name$, .@master$, .@guild_lv );

	mes .npc$;
	mes " ";
	mes "Total: ^FF0000"+ .@count +"^000000 guild"+ ( .@count -1 ? "s." : "." );
	mes "Select a guild for more informations.";
	next;


// Menu display name guild
// -----------------------
	.@s = select( implode( .@name$, ":" ) ) -1;
	
	.@c = query_sql( "SELECT `castle_id` FROM `guild_castle` WHERE `guild_id` = '"+ .@guild_id[ .@s ] +"'", .@castle_id );
	for( .@i = 0; .@i < .@c; .@i++ )
		.@cast_owned$ = .@cast_owned$ + .castle$[ .@castle_id[ .@i ] ] + ( .@i == .@c -1 ? "" : ", " );

	.@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"' ORDER BY `position` ASC", .@name_m$ );
	for( .@i = 0; .@i < .@size; .@i++ )
		if( getcharid( 0,.@name_m$[ .@i ] ) ) .@m++;

	.@size_alli = query_sql( "SELECT `opposition`, `name` FROM `guild_alliance` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"'", .@opposition, .@name_alli$ );
	for( .@i = 0; .@i < .@size_alli; .@i++ ) {
		if( .@opposition[.@i] )
			.@good$ = .@good$ + ( getstrlen( .@good$ ) ? ", " : "" ) + .@name_alli$[.@i];
		else
			.@evil$ = .@evil$ + ( getstrlen( .@evil$ ) ? ", " : "" ) + .@name_alli$[.@i];
	}
	mes .npc$;
	mes "Guild name: ^FF0000"+ .@name$[ .@s ] +"^000000",
		"Master name: ^FFCC00"+ .@master$[ .@s ] +"^000000",
		"Guild lvl: ^FF00CC"+ .@guild_lv[ .@s ] +"^000000",
		"Members Online: ^0000FF"+ .@m +"^000000",
		"Castle owned: ^CC00CC"+ ( .@c ? .@cast_owned$ : "None" ) +"^000000",
		"Ally: ^CC00CC"+ ( getstrlen( .@evil$ ) ? .@evil$ : "None" ) +"^000000",
		"Antagonist: ^CC00CC"+ ( getstrlen( .@good$ ) ? .@good$ : "None" ) +"^000000";


// Menu members
// ------------
	switch( select( "~ ^777777Informations members^000000", "~ ^777777Cancel^000000", "~ ^777777Choose another guild^000000" ) ) {
		case 1:
			next;
			break;
		case 2:
			next;
			mes .npc$;
			mes " ";
			mes "See you soon ^-^";
			close;
		case 3:
			next;
			goto L_list;
	}

	deletearray .@name_m$, getarraysize( .@name_m$ );
	.@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"' ORDER BY `position` ASC", .@name_m$ );

	mes .npc$;
	mes "Members of ^0000FF"+ .@name$[ .@s ] +"^000000 guild.",
		"- Red: currently ^FF0000offline^000000.",
		"- Green: currently ^00C957online^000000.",
		" ";

	for( .@i = 0; .@i < .@size; .@i++ )
		mes "-> "+ ( getcharid( 0,.@name_m$[ .@i ] ) ? "^00C957" : "^FF0000" ) + .@name_m$[ .@i ] +"^000000";
	next;
	goto L_list;

	

OnInit:
//- NPC name
	.npc$ = "[ "+ strnpcinfo(1) +" ]";
//--------------------------------------
	deletearray .castle$, getarraysize( .castle$ );	//- prevent duplicate
setarray .castle$, "Neuschwanstein",	"Hohenschwangau",	"Nuernberg",	"Wuerzburg",	"Rothenburg",
					"Repherion",		"Eeyolbriggar",		"Yesnelph",		"Bergel",		"Mersetzdeitz",
					"Bright Arbor",		"Scarlet Palace",	"Holy Shadow",	"Sacred Altar",	"Bamboo Grove Hill",
					"Kriemhild",		"Swanhild",			"Fadhgridh",	"Skoegul",		"Gondul",
					"Earth",			"Air",				"Water",		"Fire",			"Himinn",
					"Andlangr",			"Viblainn",			"Hljod",		"Skidbladnir",	"Mardol",
					"Cyr",				"Horn",				"Gefn",			"Bandis";
	end;
}
  • Upvote 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...