Famous Posted March 9, 2013 Posted March 9, 2013 can I request script GUILD online member check and Guild Alliance/antagonist Check. Quote
Capuche Posted March 9, 2013 Posted March 9, 2013 (edited) prontera,155,155,5 script Guild manager 56,{ .@npc$ = "[ "+ strnpcinfo(1) +" ]"; .@count = query_sql( "SELECT `guild_id`, `name`, `master`, `guild_lv` FROM `guild` ORDER BY `guild_id` ASC limit 128", .@guild_id, .@name$, .@master$, .@guild_lv ); mes .@npc$; mes " "; mes "Total: ^FF0000"+ .@count +"^000000 guild"+ ( .@count -1 ? "s." : "." ); mes "Select a guild for more informations."; next; .@s = select( implode( .@name$, ":" ) ) -1; .@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"'", .@name_m$ ); for( .@i = 0; .@i < .@size; .@i++ ) if( getcharid( 0,.@name_m$[ .@i ] ) ) .@m++; .@size_alli = query_sql( "SELECT `opposition`, `name` FROM `guild_alliance` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"'", .@opposition, .@name_alli$ ); for( .@i = 0; .@i < .@size_alli; .@i++ ) { if( .@opposition[.@i] ) .@good$ = .@good$ + ( getstrlen( .@good$ ) ? ", " : "" ) + .@name_alli$[.@i]; else .@evil$ = .@evil$ + ( getstrlen( .@evil$ ) ? ", " : "" ) + .@name_alli$[.@i]; } mes .@npc$; mes "Guild name: ^FF0000"+ .@name$[ .@s ] +"^000000", "Master name: ^FFCC00"+ .@master$[ .@s ] +"^000000", "Guild lvl: ^FF00CC"+ .@guild_lv[ .@s ] +"^000000", "Members Online: ^0000FF"+ .@m +"^000000", "Ally: ^CC00CC"+ ( getstrlen( .@evil$ ) ? .@evil$ : "None" ) +"^000000", "Antagonist: ^CC00CC"+ ( getstrlen( .@good$ ) ? .@good$ : "None" ) +"^000000"; close; } EDIT fix some mistakes thanks to caspa Edited March 11, 2013 by Capuche 1 Quote
caspa Posted March 11, 2013 Posted March 11, 2013 i tried this one... but the guild on my antagonist list is on my allies and whenever i add my 2nd allies the name is being repeated twice in ally list. Quote
Capuche Posted March 11, 2013 Posted March 11, 2013 i tried this one... but the guild on my antagonist list is on my allies and whenever i add my 2nd allies the name is being repeated twice in ally list. You're right I made some mistakes The previous post is now edited Quote
caspa Posted March 12, 2013 Posted March 12, 2013 (edited) @capuche : how to add the ally and anta on this script capu? prontera,155,155,5 script Guild manager 56,{ //- Limit 128 guild names //- NPC name .@npc$ = "[ Guild manager ]"; //-------------------------------------- L_list: // Delete variables // ---------------- .@m = 0; .@cast_owned$ = ""; setarray .@var$, ".@guild_id", ".@name$", ".@master$", ".@guild_lv", ".@connect_member", ".@max_member", ".@name_m$", ".@castle_id"; for( .@i = 0; .@i < getarraysize( .@var$ ); .@i++ ) deletearray getd( .@var$[ .@i ] ), getarraysize( getd( .@var$[ .@i ] ) ); // Count guild // ----------- query_sql( "SELECT COUNT(`guild_id`) FROM `guild`", .@count ); mes .@npc$; mes " "; mes "Total: ^FF0000"+ .@count +"^000000 guild"+ ( .@count -1 ? "s." : "." ); mes "Select a guild for more informations."; next; // Menu display name guild // ----------------------- query_sql( "SELECT `guild_id`, `name`, `master`, `guild_lv` FROM `guild` ORDER BY `guild_id` ASC limit 128", .@guild_id, .@name$, .@master$, .@guild_lv ); .@s = select( implode( .@name$, ":" ) ) -1; .@c = query_sql( "SELECT `castle_id` FROM `guild_castle` WHERE `guild_id` = '"+ .@guild_id[ .@s ] +"'", .@castle_id ); for( .@i = 0; .@i < .@c; .@i++ ) .@cast_owned$ = .@cast_owned$ + .castle$[ .@castle_id[ .@i ] ] + ( .@i == .@c -1 ? "" : ", " ); .@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"' ORDER BY `position` ASC", .@name_m$ ); for( .@i = 0; .@i < .@size; .@i++ ) if( getcharid( 0,.@name_m$[ .@i ] ) ) .@m++; mes .@npc$; mes "Guild name: ^FF0000"+ .@name$[ .@s ] +"^000000", "Master name: ^FFCC00"+ .@master$[ .@s ] +"^000000", "Guild lvl: ^FF00CC"+ .@guild_lv[ .@s ] +"^000000", "Members Online: ^0000FF"+ .@m +"^000000", "Castle owned: ^CC00CC"+ ( .@c ? .@cast_owned$ : "None" ) +"^000000"; // Menu members // ------------ switch( select( "~ ^777777Informations members^000000", "~ ^777777Cancel^000000", "~ ^777777Choose another guild^000000" ) ) { case 1: next; break; case 2: next; mes .@npc$; mes " "; mes "See you soon ^-^"; close; case 3: next; goto L_list; } deletearray .@name_m$, getarraysize( .@name_m$ ); .@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"' ORDER BY `position` ASC", .@name_m$ ); mes .@npc$; mes "Members of ^0000FF"+ .@name$[ .@s ] +"^000000 guild.", "- Red: currently ^FF0000offline^000000.", "- Green: currently ^00C957online^000000.", " "; for( .@i = 0; .@i < .@size; .@i++ ) mes "-> "+ ( getcharid( 0,.@name_m$[ .@i ] ) ? "^00C957" : "^FF0000" ) + .@name_m$[ .@i ] +"^000000"; next; goto L_list; OnInit: deletearray .castle$, getarraysize( .castle$ ); //- prevent duplicate setarray .castle$, "Neuschwanstein", "Hohenschwangau", "Nuernberg", "Wuerzburg", "Rothenburg", "Repherion", "Eeyolbriggar", "Yesnelph", "Bergel", "Mersetzdeitz", "Bright Arbor", "Scarlet Palace", "Holy Shadow", "Sacred Altar", "Bamboo Grove Hill", "Kriemhild", "Swanhild", "Fadhgridh", "Skoegul", "Gondul", "Earth", "Air", "Water", "Fire", "Himinn", "Andlangr", "Viblainn", "Hljod", "Skidbladnir", "Mardol", "Cyr", "Horn", "Gefn", "Bandis"; end; } Edited March 12, 2013 by caspa Quote
Capuche Posted March 12, 2013 Posted March 12, 2013 @capuche : how to add the ally and anta on this script capu? prontera,155,155,5 script Guild manager 56,{ //- Limit 128 guild names L_list: // Delete variables // ---------------- .@m = 0; .@evil$ = .@good$ = .@cast_owned$ = ""; setarray .@var$, ".@guild_id", ".@name$", ".@master$", ".@guild_lv", ".@connect_member", ".@max_member", ".@name_m$", ".@castle_id", ".@opposition", ".@name_alli$"; for( .@i = 0; .@i < getarraysize( .@var$ ); .@i++ ) deletearray getd( .@var$[ .@i ] ), getarraysize( getd( .@var$[ .@i ] ) ); // Count guild // ----------- .@count = query_sql( "SELECT `guild_id`, `name`, `master`, `guild_lv` FROM `guild` ORDER BY `guild_id` ASC limit 128", .@guild_id, .@name$, .@master$, .@guild_lv ); mes .npc$; mes " "; mes "Total: ^FF0000"+ .@count +"^000000 guild"+ ( .@count -1 ? "s." : "." ); mes "Select a guild for more informations."; next; // Menu display name guild // ----------------------- .@s = select( implode( .@name$, ":" ) ) -1; .@c = query_sql( "SELECT `castle_id` FROM `guild_castle` WHERE `guild_id` = '"+ .@guild_id[ .@s ] +"'", .@castle_id ); for( .@i = 0; .@i < .@c; .@i++ ) .@cast_owned$ = .@cast_owned$ + .castle$[ .@castle_id[ .@i ] ] + ( .@i == .@c -1 ? "" : ", " ); .@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"' ORDER BY `position` ASC", .@name_m$ ); for( .@i = 0; .@i < .@size; .@i++ ) if( getcharid( 0,.@name_m$[ .@i ] ) ) .@m++; .@size_alli = query_sql( "SELECT `opposition`, `name` FROM `guild_alliance` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"'", .@opposition, .@name_alli$ ); for( .@i = 0; .@i < .@size_alli; .@i++ ) { if( .@opposition[.@i] ) .@good$ = .@good$ + ( getstrlen( .@good$ ) ? ", " : "" ) + .@name_alli$[.@i]; else .@evil$ = .@evil$ + ( getstrlen( .@evil$ ) ? ", " : "" ) + .@name_alli$[.@i]; } mes .npc$; mes "Guild name: ^FF0000"+ .@name$[ .@s ] +"^000000", "Master name: ^FFCC00"+ .@master$[ .@s ] +"^000000", "Guild lvl: ^FF00CC"+ .@guild_lv[ .@s ] +"^000000", "Members Online: ^0000FF"+ .@m +"^000000", "Castle owned: ^CC00CC"+ ( .@c ? .@cast_owned$ : "None" ) +"^000000", "Ally: ^CC00CC"+ ( getstrlen( .@evil$ ) ? .@evil$ : "None" ) +"^000000", "Antagonist: ^CC00CC"+ ( getstrlen( .@good$ ) ? .@good$ : "None" ) +"^000000"; // Menu members // ------------ switch( select( "~ ^777777Informations members^000000", "~ ^777777Cancel^000000", "~ ^777777Choose another guild^000000" ) ) { case 1: next; break; case 2: next; mes .npc$; mes " "; mes "See you soon ^-^"; close; case 3: next; goto L_list; } deletearray .@name_m$, getarraysize( .@name_m$ ); .@size = query_sql( "SELECT `name` FROM `guild_member` WHERE `guild_id`= '"+ .@guild_id[ .@s ] +"' ORDER BY `position` ASC", .@name_m$ ); mes .npc$; mes "Members of ^0000FF"+ .@name$[ .@s ] +"^000000 guild.", "- Red: currently ^FF0000offline^000000.", "- Green: currently ^00C957online^000000.", " "; for( .@i = 0; .@i < .@size; .@i++ ) mes "-> "+ ( getcharid( 0,.@name_m$[ .@i ] ) ? "^00C957" : "^FF0000" ) + .@name_m$[ .@i ] +"^000000"; next; goto L_list; OnInit: //- NPC name .npc$ = "[ "+ strnpcinfo(1) +" ]"; //-------------------------------------- deletearray .castle$, getarraysize( .castle$ ); //- prevent duplicate setarray .castle$, "Neuschwanstein", "Hohenschwangau", "Nuernberg", "Wuerzburg", "Rothenburg", "Repherion", "Eeyolbriggar", "Yesnelph", "Bergel", "Mersetzdeitz", "Bright Arbor", "Scarlet Palace", "Holy Shadow", "Sacred Altar", "Bamboo Grove Hill", "Kriemhild", "Swanhild", "Fadhgridh", "Skoegul", "Gondul", "Earth", "Air", "Water", "Fire", "Himinn", "Andlangr", "Viblainn", "Hljod", "Skidbladnir", "Mardol", "Cyr", "Horn", "Gefn", "Bandis"; end; } 1 Quote
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Famous
can I request script GUILD online member check and Guild Alliance/antagonist Check.
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