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If your emulator is rA, you can try Bindatcmd (I suggest to learn how to use it, very useful) and check if the player attached is on a pvp map with getmapflag

 

-	script	stop_die	-1,{
OnInit:
	bindatcmd "die",strnpcinfo(0) +"::OnPCDie";
	end;
OnPCDie:
	if( getmapflag( strcharinfo(3),mf_pvp ) && getgmlevel() < 10 )
		message strcharinfo(0),"You can't use @die on pvp maps.";
	else
		atcommand "@die";
	end;
}

 


 

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