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Black Tiles in custom map


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You need to know about browedit to fix this issue.

Open browedit:

  • Go to Windows --> Water. Set water height to: -20 or even -100 works aswell (recommended if your map has profundity in water)
  • Go to Object Group edit mode ---> Select all the object, switch to edit mode, and raise them up with the Page UP key.
  • If your map has effects on it, you will have to raise the effects to the new height manually.
  • Edit: Use global height edit and raise the terrain to up the water level <-- sorry I forgot.



After that save your map, and then resave your map with browedit rev 558 (you can try even rev 560, but personally I use 558)
 

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