Yoshu Posted February 23, 2013 Posted February 23, 2013 (edited) Hi! I search how to put fixed delay (different for every skill), I suppose it's in skill.c but not sure. I want block nodelay and it's for me the better solution but I don't know to do that (custom delay on specific skill). Thx for watching. Edited February 23, 2013 by Redd Quote
clydelion Posted February 23, 2013 Posted February 23, 2013 nodelay is already blocked by conf/battle/skill.conf // NOTE: Setting this to 100% may cause some issues with valid skills not being cast. // The time difference between client and server varies so allowing 90% leniency // should be enough to forgive very small margins of error. skill_amotion_leniency: 90 increase /decrease the value accordingly Quote
Yoshu Posted February 23, 2013 Author Posted February 23, 2013 It's not only to block nodelay, I really want different delay for different skill too. Quote
Question
Yoshu
Hi!
I search how to put fixed delay (different for every skill), I suppose it's in skill.c but not sure.
I want block nodelay and it's for me the better solution but I don't know to do that (custom delay on specific skill).
Thx for watching.
Edited by Redd3 answers to this question
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