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Blitz Beat Modification


senpuuki

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hi, im running an ancient server, and i think blitz beat has a new formula, how can i cha get it to look like this?
http://irowiki.org/wiki/Blitz_Beat

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hi, im running an ancient server, and i think blitz beat has a new formula, how can i cha get it to look like this?

http://irowiki.org/wiki/Blitz_Beat

Compare your Blitz Beat formula to the one thats in our SVN and see the difference. 

 

Our formula is as followed:

//Blitz-beat Damage.
        if(!sd || (skill = pc_checkskill(sd,HT_STEELCROW)) <= 0)
            skill=0;
        md.damage=(sstatus->dex/10+sstatus->int_/2+skill*3+40)*2;
        if(mflag > 1) //Autocasted Blitz.
            nk|=NK_SPLASHSPLIT;

        if (skill_id == SN_FALCONASSAULT)
        {
            //Div fix of Blitzbeat
            skill = skill_get_num(HT_BLITZBEAT, 5);
            damage_div_fix(md.damage, skill);

            //Falcon Assault Modifier
            md.damage=(int64)md.damage*(150+70*skill_lv)/100;
        }
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hi sir mysterious, im using rev 17101 and the code you posted is the same code we are using.. (map -> battle.c)

the problem is according to the iRO Wiki..
 

 

  • Blitz Beat will bypass Guard.
  • Blitz Beat will bypass DEF and Flee.
  • Blitz Beat will bypass RaceElement and Size damage effects like Tharafrog, Tatacho and Ogretooth Card in PvP and WoE.
  • Blitz Beat will bypass Range damage effects like Horn Card in PvP and WoE.
  • Blitz Beat will bypass Element resistance effects like Raydric Card in PvP and WoE.

 

but, upon equiping thara frog and raydric card, blitz beats damage is reduced.. it should not be reduced according to iRO Wiki..
btw, ive set my server in pre-re, thanks for the help sir :)

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