AllHailToTheKing Posted February 7, 2013 Posted February 7, 2013 (edited) hello rathena. i would like to ask if what is the right SC_Start for the curse water? i tried this "sc_start SC_CURSE,600000,0;" but i think its not curse water effect. its just curse me slow my walk. i cant see any SC_Curse in my const.txt here is my curse water script. 12020,Water_Of_Darkness,Cursed Water,11,2,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",8; },{},{} i just want to use SC_start not itemskill. Thank you. bump bump Edited February 6, 2013 by AllHailToTheKing Quote
1 Emistry Posted February 8, 2013 Posted February 8, 2013 try this ? trunk/db/const.txt SC_SHADOWWEAPON 144 1 Quote
AllHailToTheKing Posted February 8, 2013 Author Posted February 8, 2013 try this ? trunk/db/const.txt SC_SHADOWWEAPON 144 Thank you so much emistry. you are the best Solved. Quote
Question
AllHailToTheKing
hello rathena. i would like to ask if what is the right SC_Start for the curse water?
i tried this "sc_start SC_CURSE,600000,0;" but i think its not curse water effect. its just curse me slow my walk. i cant see any SC_Curse in my const.txt
here is my curse water script.
12020,Water_Of_Darkness,Cursed Water,11,2,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",8; },{},{}
i just want to use SC_start not itemskill.
Thank you.
bump
bump
Edited by AllHailToTheKing2 answers to this question
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