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got problem on log_pick


Question

Posted

anyone can help me to set right log on my log_conf.

i want to log only pick_log and only card's with 3% drop rate..

and about atcommand log i want to set only @item.

//--------------------------------------------------------------
// rAthena Log Configuration File
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
//		 assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//--------------------------------------------------------------
// Enable Logs? (Note 3)
// 0x00000 - Don't log at all
// 0x00001 - (T) Log trades
// 0x00002 - (V) Log vending transactions
// 0x00004 - (P) Log items drop/picked by players
// 0x00008 - (L) Log items drop/looted by monsters
// 0x00010 - (S) Log NPC transactions (buy/sell)
// 0x00020 - (N) Log Script transactions (items deleted/acquired through quests)
// 0x00040 - (D) Log items stolen from mobs (Steal/Gank)
// 0x00080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks)
// 0x00100 - (O) Log produced/ingredient items
// 0x00200 - (U) Log MVP prize items
// 0x00400 - (A) Log player created/deleted items (through @/# commands)
// 0x00800 - (R) Log items placed/retrieved from storage.
// 0x01000 - (G) Log items placed/retrieved from guild storage.
// 0x02000 - (E) Log mail system transactions.
// 0x04000 - (I) Log auction system transactions.
// 0x08000 - ( Log buying store transactions
// 0x10000 - (X) Log all other transcations (rentals expiring/inserting cards/items removed by item_check/
//		   rings deleted by divorce/pet egg (un)hatching/pet armor (un)equipping/Weapon Refine skill/Remove Trap skill)
// Example: Log trades+vending+script items+created items: 1+2+32+1024 = 1059
// Please note that moving items from inventory to cart and back is not logged by design.
enable_logs: 0x00000
// Use MySQL Logs? [sql Version Only] (Note 1)
sql_logs: yes
// LOGGING FILTERS
// =============================================================
// if any condition is true then the item will be logged
// 0 = Don't log at all
// 1 = Log any item
// Advanced Filter Bits by item type: ||
// 0002 - Healing items (0)
// 0004 - Etc Items(3) + Arrows (10)
// 0008 - Usable Items(2) + Lures,Scrolls(11) + Usable Cash Items(18)
// 0016 - Weapon(4)
// 0032 - Shields,Armor,Headgears,Accessories,etc(5)
// 0064 - Cards(6)
// 0128 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
// 0256 - Log expensive items ( >= price_items_log)
// 0512 - Log big amount of items ( >= amount_items_log)
// 1024 - Log refined items (if their refine >= refine_items_log )
// 2048 - Log rare items (if their drop chance <= rare_items_log )
// Examples: (log filters)
// log_filter: 1    = logs ANY items
// log_filter: 2    = logs only HEALING items
// log_filter: 4    = logs only Etc Items and Arrows
// log_filter: 64   = logs only Cards
// log_filter: 322  = logs only Healing items, Cards and those items which price is >= price_items_log
// log_filter: 4080 = logs all items (including all rare, big amount) exept healing, etc, arrows and useble ones
log_filter: 2112
// Log Items which Refine >= refine_items_log
refine_items_log: 5
// Log Items whith min drop rate <= rare_items_log
// 1 = 0.01%, 100 = 1% drop chance, etc
rare_items_log: 300
// don't log it if the current item buy price < price_items_log
price_items_log: 1000
// don't log it if the current item amount < amount_items_log
amount_items_log: 100
//=============================================================
// Log Dead Branch Usage (Note 1)
log_branch: no
// Track Zeny Changes
// Filter settings
// 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolut logging zeny value
log_zeny: 0
// Log MVP Monster Drops (Note 1)
// Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs
log_mvpdrop: yes
// Log AtCommands & Charcommands (Note 1)
// Only commands issued by player groups ('conf/groups.conf') with
// 'log_commands' setting set to 'true' will be logged.
log_commands: yes
// Log NPC 'logmes' commands (Note 1)
log_npc: no

9 answers to this question

Recommended Posts

Posted

@AnnieRuru

atcommandlog still they same.. it always log all command used by gm with log_commands: true

only admin have log_commands: true do i need to set this to false or?

Posted

move to source modification support

since you only wants to log @items, I rather say there is no need to log atcommand at all

because picklog already helps you log @items with type A

  • Upvote 1
Posted

move to source modification support

since you only wants to log @items, I rather say there is no need to log atcommand at all

because picklog already helps you log @items with type A

now i get it thanks AnnieRuru..

Posted (edited)

enable_logs: 0x00404

the rest seems fine

why P item log in my picklog? how to disable all P item will not log?

0x00404 = 0x400 (A=item by atcommand), 0x004 (P=item that dropped/picked by player/pc)

to disable P, only by atcommand

enable_logs: 0x00400

Edited by cydh
Posted

enable_logs: 0x00400 if i used this all rare card with chance 3% below that pick by players will still log?

// 0x00400 - (A) Log player created/deleted items (through @/# commands)

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