KoriTime Posted January 26, 2013 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 146 Reputation: 11 Joined: 11/20/11 Last Seen: October 14, 2024 Share Posted January 26, 2013 this is a weard request to ask for. I need a script limit base on the skill of the job not stats and/or items that help improve it. I know this is a crazy request but please help. Quote Link to comment Share on other sites More sharing options...
Stolao Posted January 26, 2013 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: Sunday at 01:58 PM Share Posted January 26, 2013 so you want conditions based using this? *getskilllv(<skill id>) *getskilllv("<skill name>") This function returns the level of the specified skill that the invoking character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in 'db/skill_db.txt'. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: if (getskilllv(152)) goto L_HasSkillThrowStone; mes "You don't have Throw Stone"; close; L_HasSkillThrowStone: mes "You have got the skill Throw Stone"; close; Example 2: if (getskilllv(28) >= 5) goto L_HasSkillHeallvl5orMore; if (getskilllv(28) == 10) goto L_HasSkillHealMaxed; mes "You heal skill is below lvl 5"; close; L_HasSkillHeallvl6orMore: mes "Your heal lvl is 5 or more"; close; L_HasSkillHealMaxed: mes "Your heal lvl has been maxed"; close; Quote Link to comment Share on other sites More sharing options...
KoriTime Posted January 26, 2013 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 146 Reputation: 11 Joined: 11/20/11 Last Seen: October 14, 2024 Author Share Posted January 26, 2013 nono, it limit all jobs, so it only skill set not base on the stats or items. Quote Link to comment Share on other sites More sharing options...
Stolao Posted January 26, 2013 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: Sunday at 01:58 PM Share Posted January 26, 2013 Sorry Im not entirely sure i understand what your wanting, you want a script that removes all skills and gives a different set of skills? Example: Remove All Skills give skills, Pick Stone, Throw Stone Like that kinda? Quote Link to comment Share on other sites More sharing options...
KoriTime Posted January 27, 2013 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 146 Reputation: 11 Joined: 11/20/11 Last Seen: October 14, 2024 Author Share Posted January 27, 2013 (edited) basicly what i want the script to do, from start, limit the skills of every job so i dont have to nurf the jobs, so if they equip a item, the item doesnt gave skill improvement, and stats dont improve the skill to, that what i want the srcipt. Edited January 27, 2013 by Yachiru Quote Link to comment Share on other sites More sharing options...
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KoriTime
this is a weard request to ask for.
I need a script limit base on the skill of the job not stats and/or items that help improve it. I know this is a crazy request but please help.
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