RAWRs Posted January 10, 2013 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 76 Reputation: 1 Joined: 11/17/11 Last Seen: April 19, 2013 Share Posted January 10, 2013 There is way to reduce Sonic Blow damage to half without reduce it level? Quote Link to comment Share on other sites More sharing options...
0 xJhay Posted December 23, 2016 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 38 Reputation: 0 Joined: 11/22/16 Last Seen: May 1, 2021 Share Posted December 23, 2016 to be correct in this code, you don't need to half the On 1/10/2013 at 11:04 PM, Peopleperson49 said: case AS_SONICBLOW: skillratio += -50+5*skill_lv; to On 1/10/2013 at 11:04 PM, Peopleperson49 said: case AS_SONICBLOW: skillratio += -25+(5*skill_lv)/2; Instead make it Quote case AS_SONICBLOW: skillratio += -75+(5*skill_lv)/2; because you we're reducing the damage not making the damage increase. Quote Link to comment Share on other sites More sharing options...
0 Peopleperson49 Posted February 17, 2017 Group: Members Topic Count: 218 Topics Per Day: 0.05 Content Count: 1180 Reputation: 141 Joined: 01/27/12 Last Seen: January 24, 2023 Share Posted February 17, 2017 Well, crap. I completely missed the sign. Thanks xJhay for pointing that out. As he stated it should be: skillratio += -75+(5*skill_lv)/2; Quote Link to comment Share on other sites More sharing options...
Fai T.Flowright Posted January 10, 2013 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 155 Reputation: 2 Joined: 10/09/12 Last Seen: December 26, 2022 Share Posted January 10, 2013 by default renewal, sonic blow n cross impact will be reduce 50% once edp activated Quote Link to comment Share on other sites More sharing options...
RAWRs Posted January 10, 2013 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 76 Reputation: 1 Joined: 11/17/11 Last Seen: April 19, 2013 Author Share Posted January 10, 2013 Im using pre-renewal.Can you help me? Quote Link to comment Share on other sites More sharing options...
Peopleperson49 Posted January 10, 2013 Group: Members Topic Count: 218 Topics Per Day: 0.05 Content Count: 1180 Reputation: 141 Joined: 01/27/12 Last Seen: January 24, 2023 Share Posted January 10, 2013 (edited) I am by no means an expert at src mods, but I know it is controlled through the battle.c. Since it is based on doing 8 hits the damage is calculated using the following: case AS_SONICBLOW: skillratio += -50+5*skill_lv; If you replace it with what I have below I believe it will reduce the damage by half. Add it and compile. If it don't work just restore the old version. case AS_SONICBLOW: skillratio += -25+(5*skill_lv)/2; Peopleperson49 Edit: This will also do the same thing. http://rathena.org/b...kill-damage-20/ Edited January 10, 2013 by Peopleperson49 Quote Link to comment Share on other sites More sharing options...
RAWRs Posted January 10, 2013 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 76 Reputation: 1 Joined: 11/17/11 Last Seen: April 19, 2013 Author Share Posted January 10, 2013 Thank you Peopleperson49! Quote Link to comment Share on other sites More sharing options...
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There is way to reduce Sonic Blow damage to half without reduce it level?
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