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Custom Weapons.


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When I use this generator "clydelion's Sprite Name Generator"

First, I located "weapon.spr" and "weapons.act" for males.

Then generated it.

And copy-paste the sprite and texture folder it creates.

Only the male have the correct .act location.

Then, I do the same steps for females this time and copy paste it to the same location.

But, the sprite only shows in one gender. the other weapon location is messed up.

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Ahh yes. I assumed the act files to be the same. I should update it so that it requires two separate act files. If you can't wait for the update, just replace the generated act file with the correct act file for the gender in question.

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Oh okay thank you. hm. Will you please guide me on this part you said.

"just replace the generated act file with the correct act file for the gender in question."

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Manually replace the file with the correct one. xD

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Oh! Haha I tried doing it but really confused lmao.

Like I made a new folder "data\sprite\Àΰ£Á·\¼¼ÀÌÁö"

after ¼¼ÀÌÁö i made the two male and female folders.. which is the "¿©" and "³²"

but im pretty sure im doing it wrong lmao can u help me real quick xD

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You don't need to create separate folders for male and female when adding custom weapons.

All of them are inside the directory : data\sprite\Àΰ£Á·\<job>

filename format for the sprites:

<job>_<gender>_<itemid>.<act/spr>

filename format for the drop sprites:

<job>_<gender>_<itemid>.<act/spr>

example: (swordsman weapon for male and female with item id 10000)

directory: data\sprite\Àΰ£Á·\°Ë»ç

files:

Ë»ç_³²_10000.act

Ë»ç_³²_10000.spr

Ë»ç_³²_10000_°Ë±¤.act

Ë»ç_³²_10000_°Ë±¤.spr

Ë»ç_¿©_10000.act

Ë»ç_¿©_10000.spr

Ë»ç_¿©_10000_°Ë±¤.act

Ë»ç_¿©_10000_°Ë±¤.spr

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This is what I currently have.

But in-game. the locaton is mixed up. like the item stays only in one gender.

post-1726-0-26585900-1357546301_thumb.png

Edited by Dreamworks
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What he meant, Get the .act file for the female one and manualy replace it on the generated one.

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