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how to increase mob id


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Please head on over to your src/map/mob.h and find:

// Change this to increase the table size in your mob_db to accomodate a larger mob database.
// Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes.
// Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000
#define MAX_MOB_DB 4000

Change #define MAX_MOB_DB 4000 to your liking.

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