clydelion Posted December 30, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 754 Reputation: 186 Joined: 05/22/12 Last Seen: October 15, 2022 Share Posted December 30, 2012 I asked this in IRC and I want to ask it here too.. This is about Epoque's skill_amotion_leniency.. http://pastebin.com/raw.php?i=37nBw8im The aim of this new config is to prevent casting another skill while skill motion is not yet finished. It should wait for amotion to finish. But as it is right now, it is waiting for 2x (or +90%) the amotion. Is this intended? I used this to monitor it in-game. Spam skills like meteor assault, or any skill with zero to little delay. Also, I think this is the reason why users feel a slightly longer delay even in default settings. This is based on my understanding, sorry if I am wrong. 2 Link to comment Share on other sites More sharing options...
Lighta Posted December 30, 2012 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 737 Reputation: 216 Joined: 11/29/11 Last Seen: December 20, 2020 Share Posted December 30, 2012 Hoi clycelion, I see what u mean now and in fact that would give +90% delay be default, I guess it was made like this to prevent wrong configuration like 0 delay. (on what you suggest we could have no delay) I think we just need to default as 0 but I wonder why it was set at 190% first ye Link to comment Share on other sites More sharing options...
Lighta Posted January 2, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 737 Reputation: 216 Joined: 11/29/11 Last Seen: December 20, 2020 Share Posted January 2, 2013 done in r17072 Link to comment Share on other sites More sharing options...
Recommended Posts