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Q>How to make Over Brand = Forced Neutral


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In trunk/db/re/skill_db.txt

//id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description
...
// 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison,
//			 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element
//			 -2 - use endowed element, -3 - use random element.)

0 = force neutral so

replace

2317,1,6,2,-1,0x2,5,5,1,yes,0,0,0,none,3:4:5:6:7,    LG_OVERBRAND,Over Brand //CHECK I know the splash is needed somehow for the strange AoE it gives.

by

2317,1,6,2,0,0x2,5,5,1,yes,0,0,0,none,3:4:5:6:7,    LG_OVERBRAND,Over Brand //CHECK I know the splash is needed somehow for the strange AoE it gives.

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