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Permanent Heal Area


GM Djinsu

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Okay so what I am looking for is to add via script an area that will be identical to Sanctuary Skill but permanent and in select-able locations such as Cities is this possible without adding terrible memory loss or lag? Any Help would be much appreciated & upped ->

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try this ?

OnInit:
while( 1 ){
areapercentheal "<mapname>",<x1>,<y1>,<x2>,<y2>,<hp>,<sp>;
sleep 1000;
}
end;

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- While this works I was looking to instead of heal an area cast the actual skill Sanctuary but either with a repeat / overlap or continuously.

- If i do decide to use area of effect heal Is there anyway other than editing my maps with brow edit that I can get the Sanctuary Effect to display permanently?

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@ Brian - That is literally exactly what I was looking for & more ! I greatly appreciate you taking the time to write this up for me (+1)

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