Jump to content
  • 0

SOLVE Request a leveling room


Question

Posted (edited)

hi all. i want to request a leveling room.

this leveling is summoning 5 monster only, after the 5 monster have been killed, then the monster will auto alive again.

thx you guys.

bump post :)

Edited by mrlongshen

5 answers to this question

Recommended Posts

Posted

As 1 monster is killed, 1 monster is spawned?

poring_w01,0,0,0	script	unlimited_deadbranch	-1,{
end;
OnInit:
monster strnpcinfo(4),0,0, "--ja--",-1, 5, strnpcinfo(3)+"::OnMyMobDead";
end;
OnMyMobDead:
monster strnpcinfo(4),0,0, "--ja--",-1, 1, strnpcinfo(3)+"::OnMyMobDead";
end;
}

Or they kill all 5 monsters, then 5 spawn all at once?

poring_w01,0,0,0	script	unlimited_deadbranch	-1,{
end;
OnInit:
OnMyMobDead:
if (mobcount(strnpcinfo(4), strnpcinfo(3)+"::OnMyMobDead") == 0)
	monster strnpcinfo(4),0,0, "--ja--",-1, 5, strnpcinfo(3)+"::OnMyMobDead";
end;
}

Posted (edited)

sir, how would do i change my monster ?

i dont want random monster.

how do i change the monster will spawn just only in specific coordinate ?

i try to change but cannot :(

poring_w01,0,0,0 script unlimited_deadbranch -1,{

end;

OnInit:

monster strnpcinfo(4),0,0, "--ja--",-1, 5, strnpcinfo(3)+"::OnMyMobDead";

end;

OnMyMobDead:

monster strnpcinfo(4),0,0, "--ja--",-1, 1, strnpcinfo(3)+"::OnMyMobDead";

end;

}

Edited by mrlongshen
Posted (edited)

you can use this

1@pump,77,93,4	script	Novice Zone Exit	837,{
mes "Are you done?";
if(select("Yes:No") == 1){close2; atcommand "@go 0"; end;} else { close; }
OnInit:
delwaitingroom;
waitingroom "Exit Here",0;
end;

}

-	script	novice_zone	-1,{
OnPCLoadMapEvent:
sleep2 1000;
while( strcharinfo(3) == "new_1-1" && BaseJob == 0 && JobLevel < 10)
{sleep2 1; if( Hp < MaxHp || readparam(Sp) < readparam(MaxSp) )
 {percentheal 100,100; specialeffect2 312;} }
end;
}
1@pump,0,0,0,0	monster	Poring	1002,50,5000,5000;
1@pump,0,0,0,0	monster	Drops	1113,50,5000,5000;
1@pump,0,0,0,0	monster	Poporing	1031,50,5000,5000;
1@pump	mapflag	loadevent
1@pump	mapflag	noteleport
1@pump	mapflag	monster_noteleport
1@pump	mapflag	nosave
1@pump	mapflag	nomemo

zhakastia,86,68,5	script	Novice Zone	729,{
 warp "1@pump",64,92;
 end;
OnInit:
delwaitingroom;
waitingroom "Beginner Zone",0;
end;
}

edit it to your needs

sir, how would do i change my monster ?

i dont want random monster.

how do i change the monster will spawn just only in specific coordinate ?

i try to change but cannot :(

poring_w01,0,0,0 script unlimited_deadbranch -1,{

end;

OnInit:

monster strnpcinfo(4),0,0, "--ja--",-1, 5, strnpcinfo(3)+"::OnMyMobDead";

end;

OnMyMobDead:

monster strnpcinfo(4),0,0, "--ja--",-1, 1, strnpcinfo(3)+"::OnMyMobDead";

end;

}

Edited by Mootie
Posted

mr mootie. the script u give to me, is that when we kill it will auto respawn the mobs again after kill?

ok done. tq to mr mootie for the script :)

its really works

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...