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issue with @item


Question

Posted

Hello everyone, I have just recently added Kakashi's headband protector I added everything correctly from what i have read from the guide but when i try to use @item 22013 it says invalid item ID or name @item failed which kinda puts me at a stopping point lol Also I have added my Dragon Blade item and the picture is correct i can equip it everything is fine except it doesnt show the sprite on my body for some reason =/ here are the pics of my files :)

http://i49.tinypic.com/2hf2wlz.jpg

http://i47.tinypic.com/1sl369.jpg

http://i45.tinypic.com/51yikj.jpg

http://i46.tinypic.com/htzhut.jpg

http://i46.tinypic.com/346kp03.jpg

http://i50.tinypic.com/34flite.jpg

9 answers to this question

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Posted

just add the 22013 on either item_db or item_db2 no need to add for both. Item_db2 is just for customs

remove // on the //22013,etc,etc,.......................

then @reloaditmdb or restart the server

and edit your accname.lua and accessoryid.lua if you cant see it

Posted

just add the 22013 on either item_db or item_db2 no need to add for both. Item_db2 is just for customs

remove // on the //22013,etc,etc,.......................

then @reloaditmdb or restart the server

and edit your accname.lua and accessoryid.lua if you cant see it

Did ALL of that and still says the same thing when i try to @item it T_T idk what the problem is

Posted

just now i saw your db, i dunno if it was on purpose but you put . instead of comma after the id on 22013

and check your mapserver sql for errors

yea i saw the period earlier and changed it still no fix lol and the map server doesnt show any errors =/ i have teamviewer if that would help lol

Posted

try using this line instead of yours.

cause i think the structure is missing a few syntax.

22013,Black_Kakashi_Mask,Kakashi's Head band,5,20,,200,,2,,4,0xFFFFFFFF,7,2,512,,1,1,902,{},{},{}

im not really a teamviewer fan so yea.

Posted

Bro... Take a look at this link... http://i45.tinypic.com/51yikj.jpg

you wrongly place 22012 instead of 22013

try using this line instead of yours.

cause i think the structure is missing a few syntax.

22013,Black_Kakashi_Mask,Kakashi's Head band,5,20,,200,,2,,4,0xFFFFFFFF,7,2,512,,1,1,902,{},{},{}

im not really a teamviewer fan so yea.

ok sweet! @item now works but im still having the problem of the sprite showing when i wear it :(

Posted

edit your accname.lua both accessoryid.lua

accessoryid.lua

ACCESSORY_PINKBUNNY_HAIRBAND = 663,
ACCESSORY_GREENBUNNY_HAIRBAND = 664,
ACCESSORY_OLD_ELFEAR = 665,
ACCESSORY_THA_MAERO_MASK = 666,
ACCESSORY_THANATOS_MAI_MASK = 667,
--668 free
ACCESSORY_FISHPIN = 669,
ACCESSORY_CUSTOM_HAT = 900,

accname.lua

[ACCESSORY_IDs.ACCESSORY_PINKBUNNY_HAIRBAND] = "_ÇÎÅ©Åä³¢¸Ó¸®¶ì",
[ACCESSORY_IDs.ACCESSORY_GREENBUNNY_HAIRBAND] = "_±×¸°Åä³¢¸Ó¸®¶ì",
[ACCESSORY_IDs.ACCESSORY_OLD_ELFEAR] = "_°í´ë¿äÁ¤ÀDZÍ",
[ACCESSORY_IDs.ACCESSORY_THA_MAERO_MASK] = "_Ÿ³ªÅ佺Àǽ½Çİ¡¸é",
[ACCESSORY_IDs.ACCESSORY_THANATOS_MAI_MASK] = "_Ÿ³ªÅ佺ÀÇÁõ¿À°¡¸é",
[ACCESSORY_IDs.ACCESSORY_FISHPIN] = "_¹°°í±âÇÉ",
[ACCESSORY_IDs.ACCESSORY_CUSTOM_HAT] = "_Sprite_Name_Here",

for more info >> http://rathena.org/wiki/Custom_Items

then edit your item_db2 or item_db for the item structure

ID,DBName,ScreenName,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,

Refineable,View(this is where your accessory ID goes for ex:900),{Script},{OnEquip_Script},{OnUnequip_Script}

Posted

yea.. follow what Vanyrl has just said... but you must not place a comma on the last item you will place in the accname.lua and accessoryid.lua..

like this

accessoryid.lua:

[ACCESSORY_IDs.ACCESSORY_PINKBUNNY_HAIRBAND] = "_ÇÎÅ©Åä³¢¸Ó¸®¶ì",
[ACCESSORY_IDs.ACCESSORY_GREENBUNNY_HAIRBAND] = "_±×¸°Åä³¢¸Ó¸®¶ì",
[ACCESSORY_IDs.ACCESSORY_OLD_ELFEAR] = "_°í´ë¿äÁ¤ÀDZÍ",
[ACCESSORY_IDs.ACCESSORY_THA_MAERO_MASK] = "_Ÿ³ªÅ佺Àǽ½Çİ¡¸é",
[ACCESSORY_IDs.ACCESSORY_THANATOS_MAI_MASK] = "_Ÿ³ªÅ佺ÀÇÁõ¿À°¡¸é",
[ACCESSORY_IDs.ACCESSORY_FISHPIN] = "_¹°°í±âÇÉ",
[ACCESSORY_IDs.ACCESSORY_CUSTOM_HAT] = "_Sprite_Name_Here"
}

if you will notice there is no comma on the last item which is the "_Sprite_Name_Here"

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