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Do I need a sprite file for a new accessory?


Pink Guy

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Sorry if my topic is in the wrong cathegory/forum.

@topic

I am planning to add a new item which is an accessory. I know how to use other view ids to make a new item. But this time, I want to use a custom item/collection image. Do I need to have a sprite file for it or do I just need to add a new collection/item photos and view id for it?

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yes...it need...

refer Custom_Items#Client_Side

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All items require item bmp (image in the inventory+the one that shows when u receive the item) and collection bmp (image in the description window).

If the item is equippable then it also needs "drop" sprites (the one that shows up when the item drops on the floor).

And finally only Headgears + Garment(optional - need to be set seperately in lua files) need the equip sprite - the one that shows on the character's body.

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So if I make it un-drop-able, would that fix my case of having to get drop sprites? Because I have the two bmp files here.

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why not just make drop sprite? just use your item.bmp file to create a spr file (use sprconview for that). as for the act file you simply need a blank one.

I use this one => http://www.mediafire.com/download.php?faoxg1pf91nhqg6

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Thanks for the help.(sorry for the late reply)

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