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@job commands etc...


gmzaxs

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in my server i don't have any @job commands..

btw

here is my

atcommand_athena.conf

//===== rAthena Documentation ================================ //= Atcommand List //===== By: ================================================== //= rAthena Dev Team //===== Current Version: ===================================== //= 20121112 //===== Description: ========================================= //= List of available atcommands and their functions. //============================================================ This file describes the usage of in-game commands and assumes that 'conf/atcommand_athena.conf' has the following: atcommand_symbol : "@" charcommand_symbol: "#" To search for a command, write "@" before the command name (ex. @commands). The format of this file is as follows: 1. System Commands 2. Database Commands 3. Player Information Commands 4. Action Commands 5. Administrative Commands 6. Party Commands 7. Guild Commands 8. Pet Commands 9. Homunculus Commands ====================== | 1. System Commands | ====================== @version Displays SVN version of the server. --------------------------------------- @rates Displays the server rates. Output Example: Experience rates: Base 1.00x / Job 1.00x Normal Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x Boss Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x Other Drop Rates: MvP 1.00x / Card-Based 1.00x / Treasure 1.00x --------------------------------------- @time Displays the local server time, along with day/night information. --------------------------------------- @uptime Show server uptime since last map server restart. Output Example: Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds. --------------------------------------- @refresh Syncronizes the player's position on the client with the one stored on the server. --------------------------------------- @showexp Toggles the display of experience gain messages. --------------------------------------- @showzeny Toggles the display of Zeny gain messages. Configuration for zeny being dropped by mobs is in '/conf/battle/monster.conf': zeny_from_mobs: yes --------------------------------------- @showdelay Shows or hides the red "Cannot use the skills" message. Output Example: [storm Gust] Cannot use the skills. --------------------------------------- @noask Toggles automatic rejection of deals and invites. --------------------------------------- @noks Toggles Kill Steal Protection. --------------------------------------- @font <0-9> Sets client font (0 is the default). --------------------------------------- @agitstart @agitend Starts or ends War of Emperium [FE] by invoking scripts with the OnAgitStart/OnAgitEnd labels. --------------------------------------- @agitstart2 @agitend2 Starts or ends War of Emperium [sE] by invoking scripts with the OnAgitStart2/OnAgitEnd2 labels. --------------------------------------- @pvpon @pvpoff Enables or disables PvP (Player vs. Player) mode on a map. --------------------------------------- @gvgon @gvgoff Enables or disables GvG (Guild vs. Guild) mode on a map. --------------------------------------- @skillon @skilloff Enables or disables skill usage on a map. --------------------------------------- @allowks Toggles Kill Steal Protection on a map. --------------------------------------- @day @night Sets the server to day or night mode. --------------------------------------- @sound  Plays the specified sound. --------------------------------------- @snow @clouds @clouds2 @fog @fireworks @sakura @leaves Toggles weather effects on your map. --------------------------------------- @clearweather Stops all weather effects. May require a map change or @refresh for the effect to stop client-side. --------------------------------------- @mapflag   Sets a mapflag for the current map (1 = On, 0 = Off). --------------------------------------- @addwarp   Creates a warp portal on the character's current coordinates that lasts until the next reboot. The name parameter is mandatory and if it already exists, the server will automagically assign a name, and it will be displayed only once in the chat window. Example: @addwarp prontera 50 50 my_warp_sample Output: New warp NPC 'my_warp_sample' created. --------------------------------------- @effect  Creates a visual effect on or around the character. A list of IDs can be found in '/db/const.txt'. Descriptions of the effects can be found in '/doc/effect_list.txt'. --------------------------------------- @misceffect Does some visual effect on the character (more info needed). --------------------------------------- @displayskill  {} Displays the animation of a skill without really using it (debug function). --------------------------------------- @option {{{}}} Adds visual effects to the attached character. If no parameter is specified, a list of available options will be returned. --------------------------------------- @displaystatus	{ { {}}} Displays a status change without really applying it (debug function). --------------------------------------- @send  {} Used for testing packet sends from the client (debug function). Value:  or S"" --------------------------------------- @mapinfo Displays information about the current map. Output Example: ------ Map Info ------ Map Name: prontera | Players In Map: 1 | NPCs In Map: 127 | Chats In Map: 0 ------ Map Flags ------ Town Map Autotrade Enabled PvP Flags: GvG Flags: Teleport Flags: No Exp Penalty: On | No Zeny Penalty: On Weather Flags: Displays Night | Other Flags: NoBranch | Reset | Other Flags: --------------------------------------- @gat Gives information about terrain/area (debug function). Output Example: prontera (x= 165, y= 202) 00 00 00 00 00 prontera (x= 165, y= 201) 01 00 00 00 00 prontera (x= 165, y= 200) 01 00 00 00 00 prontera (x= 165, y= 199) 01 00 00 00 00 prontera (x= 165, y= 198) 01 00 00 00 00 --------------------------------------- ======================== | 2. Database Commands | ======================== @monsterinfo  Displays monster information (rates, stats, drops, MVP data). Example: @monsterinfo Poring Output: Monster: 'Poring'/'Poring'/'PORING' (1002) Lv: 1 HP:60 Base EXP:27 Job EXP:20 HIT:103 FLEE:183 DEF:2 MDEF:5 STR:6 AGI:1 VIT:1 INT:1 DEX:6 LUK:5 ATK:8~9 Range:1~10~12 Size:Medium Race:Plant Element:Water (Lv:1) Drops: - Jellopy 70.00% - Knife[4] 1.00% etc... --------------------------------------- @iteminfo  Displays item information (type, price, weight, drops). Example: @iteminfo Jellopy Output: Item: 'Jellopy'/'Jellopy'[0] (909) Type: Etc. | Extra Effect: None NPC Buy:6z, Sell:3z | Weight: 1.0 - Maximal monsters drop change: 75.00% --------------------------------------- @whodrops  Displays a list of mobs which drop the specified item. Only the highest drop rates are shown. --------------------------------------- @autoloot {<%>} Enables or disables autolooting items from killed mobs. If a percentage is given, only items dropped at that rate and below will be autolooted. --------------------------------------- @alootid <+/- item name/ID> @alootid reset Starts or stops autolooting a specified item. Typing "reset" will clear the autoloot item list. By default, 10 items can be autolooted at one time. --------------------------------------- @mobsearch  Locates and displays the position of a certain mob on the current map. Output Example: 1[155:184] Poring 2[154:188] Poring 3[127:146] Poring --------------------------------------- @idsearch  Looks up an item by name (or part of a name). --------------------------------------- @showmobs  Locates and displays the position of a certain mob on your mini-map. This shows up as a small white cross (+). --------------------------------------- @whereis Displays the maps in which monster normally spawns. This does not include mobs summoned by scripts. --------------------------------------- @skillid  Looks up a skill by name (or part of a name). --------------------------------------- @skilltree   Lists requirements to obtain the specified skill on the target character. --------------------------------------- @questskill {} @lostskill {} Permanently adds or removes the specified quest skill. If no skill ID is specified, a list of available skills will be returned. --------------------------------------- @useskill	Casts the specified skill. Example: @useskill 28 5 Char2 -> casts Level 5 Heal on player Char2 --------------------------------------- ================================== | 3. Player Information Commands | ================================== @commands Displays a list of @ commands available to the player. --------------------------------------- @charcommands Displays a list of # commands available to the player. --------------------------------------- @help	
Displays the help message for the specified command. --------------------------------------- @exp Displays current levels and % progress. Output Example: Base Level: 13 (3.323%) | Job Level: 10 (0.000%) --------------------------------------- @stats Displays the stats of the attached player in your chat bar. --------------------------------------- @storagelist  Displays Kafra storage contents of the specified player. --------------------------------------- @cartlist  Displays cart contents of the specified player. --------------------------------------- @itemlist Displays inventory contents of the attached player. --------------------------------------- @who @who2 @who3 Returns a list of online characters. @who will also return character positions. @who2 will also return job classes. @who3 will also return parties/guilds. --------------------------------------- @whomap @whomap2 @whomap3 Returns a list of online characters in a specific map. @whomap will also return character positions. @whomap2 will also return job classes. @whomap3 will also return parties/guilds. --------------------------------------- @whogm Returns a list of GMs online. For those who are higher GM level than yourself, only name is shown. For the rest, the command acts as a combination of @who+@who2+@who3. --------------------------------------- @users Displays distribution of players on the server per map (% on each map which has players.) Output Example: prontera: 1 (50%) prt_fild01: 1 (50%) all: 2 --------------------------------------- @where  Locates a player on a map. The player must be online. --------------------------------------- @jailtime Displays remaining jail time. If @jail was used, the chat window will display "You have been jailed indefinitely". --------------------------------------- ====================== | 4. Action Commands | ====================== @me  Displays the text as a normal message with the format "*name *" instead of "name: ". --------------------------------------- @main {} Broadcasts a message to all players with @main enabled. Using the command without a message will enable or disable main chat. --------------------------------------- @storage Opens your Kafra storage. --------------------------------------- @mail Opens your mailbox. --------------------------------------- @auction Opens the auction window. --------------------------------------- @identify Opens the Identification window if any unappraised items are in your inventory. --------------------------------------- @trade  Opens the trade window with the specified player. --------------------------------------- @autotrade Allows you continue vending offline, then logs off. The character will continue vending until you log in to that account again, all items are sold, or the mapserver closes. --------------------------------------- @monster  {} @monstersmall  {} @monsterbig  {} Spawns the specified monster. If an amount is given, that number will be spawned. Additionally, monster size can be adjusted. --------------------------------------- @summon  {} Spawns mobs that treat you as their master. If a duration is specified, they will stay with you until the duration has ended. --------------------------------------- @clone  @slaveclone  @evilclone  Spawns a clone of the specified player. @clone will spawn a supportive clone. @slaveclone will spawn a supportive clone that follows the creator around. @evilclone will spawn an aggressive clone. --------------------------------------- @item  {} /item  @delitem   Creates or removes the specified item. If an amount is given for @item, that number will be created. --------------------------------------- @item2		  Creates an item with the given parameters (the 'cards' can be any item). identify_flag: 0 = unidentified, 1 = identified attribute: 0 = not broken, 1 = broken --------------------------------------- @produce   <# of Very's> Creates a weapon with the given parameters. Example: @produce 1602 1 2 -> crafts an item called "Very Very Strong Char's Ice Rod". --------------------------------------- @refine  <+/- amount> Refines an equipped item by the specified amount. 0: All Equipment 1: Lower Headgear 2: Right Hand 4: Garment 8: Left Accessory 16: Body Armor 32: Left Hand 64: Shoes 128: Right Accessory 256: Top Headgear 512: Mid Headgear --------------------------------------- @repairall Repairs all broken items in your inventory. --------------------------------------- @dropall Drops all inventory and equipped items onto the floor. --------------------------------------- @storeall Places all inventory and equpiped items directly into your Kafra Storage. --------------------------------------- @itemreset Deletes all inventory items (not equipped items). --------------------------------------- @cleanmap Deletes floor items in sight range. --------------------------------------- @save Sets your save point as your current map coordinates. --------------------------------------- @memo {<0-2>} Saves a warp point for the "Warp Portal" skill. If a number is not specified, the command will output all currently saved locations. Location "void" indicates an empty warp point. --------------------------------------- @load Warps to your save point. --------------------------------------- @jump Warps to a random coordinate on the current map. --------------------------------------- @go {} Warps to predefined locations in major cities. If no ID is given, all available maps will be displayed in the chat window. Locations and coordinates are stored in '/src/map/atcommand.c'. --------------------------------------- @warp{ } /mm{ } /mapmove{ } Warps to the specified map. If no coordinates are entered, a random location will be chosen. --------------------------------------- @goto  @follow  Warps to the specified player. Aditionally, @follow will track the player's movements until turned off. --------------------------------------- @recall  /recall  @recallall Warps a character to your position. Additionally, @recallall will recall the entire server. --------------------------------------- @tonpc  Warps to the specified npc. --------------------------------------- @killer Allows you to attack other players outside of PvP. --------------------------------------- @killable Allows other players to attack you outside of PvP. --------------------------------------- @blvl <+/- amount> @jlvl <+/- amount> Changes base or job level by the specified amount. --------------------------------------- @str <+/- amount> @agi <+/- amount> @vit <+/- amount> @int <+/- amount> @dex <+/- amount> @luk <+/- amount> Changes the specified stat of your character. --------------------------------------- @allstats Sets all stats to the maximum (default is 99). --------------------------------------- @allskill Gives your character all skills in their current skill tree. --------------------------------------- @stpoint <+/- amount> @skpoint <+/- amount> Changes unused status or skill points by the specified amount. --------------------------------------- @streset @skreset @reset Resets stats (@streset), skills (@skreset), or both (@reset). --------------------------------------- @feelreset Resets a Star Gladiator's marked maps. --------------------------------------- @job  Changes your job. If no job is given, a list of all available jobs will be returned. Note that jobs 22 (Wedding), 26 (Summer), and 27 (Christmas) are not available via @job. --------------------------------------- @speed <0-1000> Sets the speed at which the character walks and attacks. Default is 150 (0 is fastest, 1000 is slowest). --------------------------------------- @spiritball <0-100> Summons the specified amount of spirit spheres around you. --------------------------------------- @mount @newmount Toggles mounting/unmounting a peco (@mount) or cash mount (@newmount). --------------------------------------- @zeny <+/- amount> Changes Zeny by the specified amount. --------------------------------------- @cash <+/- amount> Changes Cash Points by the specified amount. --------------------------------------- @points <+/- amount> Changes Kafra Points by the specified amount. --------------------------------------- @model	@hairstyle  @haircolor  @dye  Changes appearance based on the given parameters. The min/max values are set in '/conf/battle/client.conf'. --------------------------------------- @changelook {position}  Changes the player's appearance to the specified view ID. If no position is given, the command defaults to headgear. 1: Top 2: Middle 3: Bottom 4: Weapon 5: Shield 6: Shoes 7: Robe --------------------------------------- @fakename {} Temporarily changes name to the specified string. If no string is given, the character's real name will be re-applied. --------------------------------------- @size <0-2> @sizeall <0-2> Changes your size (0 = Normal, 1 = Small, 2 = Large). Additionally, @sizeall will change the size of all online players. --------------------------------------- @duel {} @invite  @accept @reject @leave Duel-organizing commands. Some options can be found in '/conf/battle/misc.conf'. --------------------------------------- @heal Fully heals HP and SP. --------------------------------------- @alive @raisemap @raise Ressurection commands. @alive will revive the attached player. @raisemap will revive all players on the map. @raise will revive all players on the server. --------------------------------------- @disguise  @undisguise @disguiseall  @undisguiseall Disguises or undisguises player as a monster/NPC sprite. Additionally, @disguiseall/@undisguiseall will disguise all online players. --------------------------------------- @battleignore Makes you immune to attacks (monsters/players/skills cannot target/hit you). --------------------------------------- @hide /hide Toggles GM Hide (total invisibility to characters and monsters). --------------------------------------- @npctalk   Command what other npcs say. Displays the message above the NPC's head (like the 'npctalk' script command). --------------------------------------- ============================== | 5. Administrative Commands | ============================== @email   Changes the email address attached the player's account. Note: This command doesn't validate the email address itself, but checks the structure of the email (xxx@xxx). Example: @email [email protected] [email protected] Output: Fail message: Invalid email. If you have default e-mail, type [email protected]. Success message: Information sent to login-server via char-server. --------------------------------------- @changesex Changes the gender attached to the player's account. --------------------------------------- @marry   @divorce  Marries or divorces two players. --------------------------------------- @adopt	Adopts a Novice into a family. --------------------------------------- @request  Sends a message to all connected GMs (via the GM whisper system). --------------------------------------- @gmotd Displays the motd file to all players. --------------------------------------- @broadcast  /b  /nb  @localbroadcast  /lb  /nlb  Announces a message in yellow text. Except for /nb and /nlb, the message will be prefixed with the name of the attached character. @broadcast will be shown to the entire server. @localbroadcast will be shown on the player's map only. --------------------------------------- @kami  @kamib  @kamic   Announces a message without a name prefix. @kami will broadcast in yellow text. @kamib will broadcast in blue text. @kamic will broadcast in the specified color (a hexadecimal value). Example: @kamic FF0000 This message is in red. --------------------------------------- @killmonster @killmonster2 Kills all monsters on the map. Additionally, @killmonster2 will prevent the monsters from dropping items (except looted items). --------------------------------------- @kill @nuke  @doommap @doom Kill commands. @kill will kill the attached player. @nuke will kill the specified player and deal area splash damage. @doommap will kill all players on the map. @doom will kill all players on the server. --------------------------------------- @mute	 @mutearea			@unmute  Mutes or unmutes a player (prevents talking, usage of skills, and commands). @mutearea will mute every player on screen for the specified time. --------------------------------------- @jail  @jailfor					 @unjail  Sends the specified character to jail. If a time is not specified (jailfor), the player will be jailed indefinitely. --------------------------------------- @kick  @kickall Disconnects a user or all users from the server. --------------------------------------- @ban <+/- time>  @unban  Bans or unbans a player for a limited time. Time elements: y/a, m, d/j, h, mn, s Example: @ban +2d Char2 -> bans Char2's account for 2 days. --------------------------------------- @block  @unblock  Blocks or unblocks a player from logging in indefinitely. --------------------------------------- @mapexit Sends quit signal to mapserver, saving all data and causing a graceful shutdown. This will also send a packet to clients causing them to close. --------------------------------------- @reloaditemdb @reloadmobdb @reloadskilldb @reloadquestdb @reloadscript Reloads the specified database. -itemdb: Item Database -mobdb: Monster Database -skilldb: Skill Database -questdb: Quest Database -script: NPC Scripts --------------------------------------- @reloadatcommand @reloadbattleconf @reloadstatusdb @reloadpcdb @reloadmotd Reloads the specified configuration file. -atcommand: Atcommand Settings -battleconf: Battle Settings (may require relog) -statusdb: Status Settings -pcdb: Player Settings -motd: Message of the Day --------------------------------------- @setbattleflag   Changes a battle_config flag without rebooting the server. --------------------------------------- @adjgroup  Changes the group of a character (lasts until relog). The groups are specified in '/conf/groups.conf'. --------------------------------------- @addperm {} @rmvperm {} Changes the permissions of a character (lasts until relog). If no permission is given, a list of available permissions will be returned. --------------------------------------- @npcmove	Moves an NPC to a specified coordinate on its map. --------------------------------------- @hidenpc  @shownpc  Toggles the visibility of an NPC's sprite. --------------------------------------- @loadnpc  Loads an NPC script by path. Example: @loadnpc npc/custom/jobmaster.txt --------------------------------------- @unloadnpc  Unloads an NPC. Example: @unloadnpc Job Master --------------------------------------- @unloadnpcfile  Unloads all NPCs in a file. Example: @unloadnpcfile npc/custom/jobmaster.txt --------------------------------------- ===================== | 6. Party Commands | ===================== @party  Organizes a new party, with the attached character as leader. --------------------------------------- @partyoption   Changes party options for experience sharing and item sharing. --------------------------------------- @changeleader  Changes the leader of your party to another member. You must be the party leader to use this command. --------------------------------------- @partyrecall  Warps all online characters of a party to your location. --------------------------------------- @partyspy  Allows you to spy on any party's Party Chat. At least one member of that party must be online. NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes) --------------------------------------- ===================== | 7. Guild Commands | ===================== @guild  Creates a new guild, with the attached character as guildmaster. --------------------------------------- @changegm  Changes the guildmaster of your guild to another member. You must be the guildmaster to use this command. --------------------------------------- @gstorage Opens your guild storage. --------------------------------------- @glvl <+/- amount> Changes guild level by the specified amount. --------------------------------------- @disguiseguild   @undisguiseguild Disguises or undisguises all online characters of a guild. --------------------------------------- @sizeguild   Changes the size of all online characters of a guild. --------------------------------------- @guildrecall  Warps all online characters of a guild to your location. --------------------------------------- @guildspy  Allows you to spy on any guild's Guild Chat. At least one member of that guild must be online. NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes) --------------------------------------- =================== | 8. Pet Commands | =================== @makeegg  Creates a Pet Egg based on the given ID. --------------------------------------- @hatch Opens the Hatch window (like using a Pet Incubator). --------------------------------------- @pettalk  Command what the player's pet will say. --------------------------------------- @petrename If you have not already renamed your pet, you can do this on the Pet window. If you have renamed your pet, this command will allow you to use the the rename option on the window again. --------------------------------------- @petfriendly <0-1000> Sets the intimacy level of your pet, with 1000 being "Loyal". --------------------------------------- @pethungry <0-100> Sets the hunger level of your pet, with 100 being "Stuffed". --------------------------------------- ========================== | 9. Homunculus Commands | ========================== @makehomun  Creates the specified homunculus. --------------------------------------- @homevolve Evolves your homunculus, if possible. --------------------------------------- @hominfo @homstats Displays homunculus stats in different formats. Output Example [@hominfo]: Homunculus Stats: HP: 153/153 - SP: 54/54 ATK: 59 - MATK: 69~69 Hungry: 29 - Intimacy: 5 Stats: Str 24 / Agi 25 / Vit 18 / Int 40 / Dex 31 / Luk 14 Output Example [@homstats]: Homunculus growth stats (Lv 1 Lif): Max HP: 153 (151~160) Max SP: 54 (50~60) Str: 20 (18~22) Agi: 22 (21~24) Vit: 16 (16~20) Int: 40 (39~45) Dex: 29 (25~34) Luk: 14 (13~15) --------------------------------------- @homshuffle Re-calculates homunculus stats, as if the homunculus was re-leveled from level 1. --------------------------------------- @homtalk  Command what the player's homunculus will say. --------------------------------------- @hlvl <+/- amount> Changes homunculus level by the specified amount. --------------------------------------- @homfriendly <0-1000> Sets the intimacy level of your homunculus, with 1000 being "Loyal". --------------------------------------- @homhungry <0-100> Sets the hunger level of your homunculus, with 100 being "Stuffed". ---------------------------------------

then in my groups.txt

/* Player groups configuration file --------------------------------- This file defines "player groups" and their privileges. Each group has its id and name, lists of available commands and other permissions, and a list of other groups it inherits from. Group settings --------------  Unique group number. The only required field.  Any string. If empty, defaults to "Group ". It is used in several @who commands.  Equivalent of GM level, which was used in revisions before r15572. You can set it to any number, but usually it's between 0 (default) and 99. Members of groups with lower level can not perform some actions/commands (like @kick) on members of groups with higher level. It is what script command getgmlevel() returns. Group level can also be used to override trade restrictions (db/item_trade.txt).  A group of settings
:  or  : [ ,  ] First boolean value is for atcommand, second one for charcommand. If set to true, group can use command. If only atcommand value is provided, false is assumed for charcommand. If a command name is not included, false is assumed for both atcommand and charcommand. For a full list of available commands, see: doc/atcommands.txt. Command names must not be aliases.  Boolean value. If true then all commands used by the group will be logged to atcommandlog. If setting is omitted in a group definition, false is assumed. Requires 'log_commands' to be enabled in 'conf/log_athena.conf'.  A group of settings  :  If a permission is not included, false is assumed. For a full list of available permissions, see: doc/permissions.txt  A list of group names that given group will inherit commands and permissions from. Group names are case-sensitive. Inheritance results ------------------- Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed. Inheritance rules should not create cycles (eg Group 1 inherits from Group 2, and Group inherits from Group 1 at the same time). Configuration with cycles is considered faulty and can't be processed fully by server. Command or permission is inherited ONLY if it's not already defined for the group. If group inherits from multiple groups, and the same command or permission is defined for more than one of these groups, it's undefined which one will be inherited. Syntax ------ This config file uses libconfig syntax: http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files Upgrading from revisions before r15572 ------------------------------------- http://rathena.org/board/index.php?showtopic=58877 */ groups: ( { id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( /*empty list*/ ) commands: { /* no commands by default */ autoloot: true alootid: true go: true who: true warp: true rates: true refresh: true storage: true duel: true invite: true reject: true leave: true at:true changegm:true time: true } permissions: { /* without this basic permissions regular players could not trade or party */ can_trade: true can_party: true } }, { id: 1 name: "Super Player" inherit: ( "Player" ) /* can do everything Players can and more */ level: 0 commands: { /* informational commands */ commands: true charcommands: true help: true rates: true uptime: true showdelay: true exp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true hominfo: true homstats: true showexp: true showzeny: true whereis: true /* feature commands */ refresh: true noask: true noks: true main: true autoloot: true alootid: true autotrade: true request: true go: true } permissions: { } }, { id: 2 name: "Support" inherit: ( "Super Player" ) level: 1 commands: { version: true where: true jumpto: true who: true who2: true who3: true whomap: true whomap2: true whomap3: true users: true broadcast: true localbroadcast: true } log_commands: true permissions: { receive_requests: true view_equipment: true } }, { id: 3 name: "Script Manager" inherit: ( "Support" ) level: 1 commands: { tonpc: true hidenpc: true shownpc: true loadnpc: true unloadnpc: true npcmove: true addwarp: true } log_commands: true permissions: { any_warp: true } }, { id: 4 name: "Event Manager" inherit: ( "Support" ) level: 1 commands: { monster: true monstersmall: true monsterbig: true killmonster2: true cleanmap: true item: [true, true] zeny: [true, true] disguise: [true, true] undisguise: [true, true] size: [true, true] raise: true raisemap: true day: true night: true skillon: true skilloff: true pvpon: true pvpoff: true gvgon: true gvgoff: true allowks: true me: true marry: true divorce: true } log_commands: true permissions: { can_trade: false any_warp: true } }, { id: 10 name: "Law Enforcement" inherit: ( "Support" ) level: 2 commands: { hide: true follow: true kick: true disguise: true fakename: true option: true speed: true warp: true kill: true recall: true ban: true block: true jail: true jailfor: true mute: true storagelist: true cartlist: true itemlist: true stats: true job: true can_trade: true can_party: true } log_commands: true permissions: { join_chat: true kick_chat: true hide_session: true who_display_aid: true hack_info: true any_warp: true view_hpmeter: true } }, { id: 99 name: "Admin" level: 98 inherit: ( "Support", "Law Enforcement" ) commands: { } log_commands: true permissions: { all_commands: true all_skill: false all_equipment: false skill_unconditional: false use_check: true use_changemaptype: true } } ) 

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trunk/conf/atcommand_athena.conf

jobchange: ["job"]

trunk/conf/groups.conf

jobchange: true

trunk/doc/atcommands.txt

@jobchange <job name/ID>

Changes your job.
If no job is given, a list of all available jobs will be returned.
Note that jobs 22 (Wedding), 26 (Summer), and 27 (Christmas) are not available via @job.

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