Azumoto Posted November 29, 2012 Posted November 29, 2012 hello I would like to know whether it is possible to have a script that spawns every 30 minutes MVP monsters in all maps except Prontera, and of course the announced! thank you! Quote
Emistry Posted November 29, 2012 Posted November 29, 2012 try this? http://pastebin.com/raw.php?i=3HWpqTLY Quote
Azumoto Posted November 29, 2012 Author Posted November 29, 2012 I wanted a npc that you could set. What mvp, and in which map ... can you have? thanks UP Quote
GmOcean Posted November 30, 2012 Posted November 30, 2012 You can do all of that with Emistry's script. You should take a look at: script_commands.txt to learn how to edit scripts to your needs. It's 100% okay to request scripts, but it's even better if you yourself know how to make minor changes such as this. OnInit: .MobID = 1599; // MVP to spawn setarray .Map$[0],"guild_vs1","guild_vs2","guild_vs3","guild_vs4","guild_vs5"; // Maps they will spawn on, add more as needed. To add more MVPs as an option make these changes: OnInit: .MobID = 1599; setarray .Map$[0],"guild_vs1","guild_vs2","guild_vs3","guild_vs4","guild_vs5"; .size = getarraysize( .Map$ ); end; } INTO OnInit: setarray .MobID[0],1559; //Add more as needed setarray .Map$[0],"guild_vs1","guild_vs2","guild_vs3","guild_vs4","guild_vs5"; .size = getarraysize( .Map$ ); .size2 = getarraysize(.MobID); end; } THEN monster .Map$[.@i],0,0,"--ja--",.MobID,1,strnpcinfo(0)+"::OnKilled"; INTO monster .Map$[.@i],0,0,"--ja--",.MobID[rand(.size2)],1,strnpcinfo(0)+"::OnKilled"; Quote
Question
Azumoto
hello I would like to know whether it is possible to have a script that spawns every 30 minutes MVP monsters in all maps except Prontera, and of course the announced! thank you!
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