As the topic title suggests, I'm using the 2012-04-10 client, and all custom monster sprites are causing a client crash.
I'm using the following diffs:
Allow Chat Flood
Always Call SelectKoreaClientInfo()
Chat @-Bug
Custom Window Title
Disabled 1rar1 & 1sak1
Disable 4 Letter User Character Limit
Disable 4 Letter UserID Limit
Disable 4 Letter User Password Limit
Disable Hallucination Wavy Screen
Disable HShield
Disable Nagle Algorithm
Disable RagexeRE Filename Check
Disable Swear Filter
Enable DNS Support
Enable Multiple GRFs
Enable Title Bar Menu
Extended Chat Box
Extended Chat Room Box
Extended PM Box
Fix Camera Angles Full
Ignore Missing File Errors
Ignore MIssing Palette Errors
Increase Headgear View ID
Increase Zoom Out 75%
Load LUA Before LUB
Read Data Folder First
Read msgstringtable.txt
Read questid2display.txt
Remove Gravity Ads
Remove Gravity Logo
Remove Login Auto Close
Remove Serial Display
Restore Login Window
Skip License Screen
Skip Packet Header Obfuscation
Translate Client Into English
Use Ragnarok Icon
I'm able to get in-game fine, packet version is correct. I updated my .lua files that handle custom monster sprites in the 2011 RE clients, but haven't seen/found anything stating that there's anything different needing to be done for adding custom monsters.
If you're able to assist in the matter, I'd be most grateful. Thank you!
Question
jTynne
As the topic title suggests, I'm using the 2012-04-10 client, and all custom monster sprites are causing a client crash.
I'm using the following diffs:
Allow Chat Flood
Always Call SelectKoreaClientInfo()
Chat @-Bug
Custom Window Title
Disabled 1rar1 & 1sak1
Disable 4 Letter User Character Limit
Disable 4 Letter UserID Limit
Disable 4 Letter User Password Limit
Disable Hallucination Wavy Screen
Disable HShield
Disable Nagle Algorithm
Disable RagexeRE Filename Check
Disable Swear Filter
Enable DNS Support
Enable Multiple GRFs
Enable Title Bar Menu
Extended Chat Box
Extended Chat Room Box
Extended PM Box
Fix Camera Angles Full
Ignore Missing File Errors
Ignore MIssing Palette Errors
Increase Headgear View ID
Increase Zoom Out 75%
Load LUA Before LUB
Read Data Folder First
Read msgstringtable.txt
Read questid2display.txt
Remove Gravity Ads
Remove Gravity Logo
Remove Login Auto Close
Remove Serial Display
Restore Login Window
Skip License Screen
Skip Packet Header Obfuscation
Translate Client Into English
Use Ragnarok Icon
I'm able to get in-game fine, packet version is correct. I updated my .lua files that handle custom monster sprites in the 2011 RE clients, but haven't seen/found anything stating that there's anything different needing to be done for adding custom monsters.
If you're able to assist in the matter, I'd be most grateful. Thank you!
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