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hom-s skills


esu1214

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Most of hom-s skills are not implemented now in ra.

Any plan? Please.

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They'll be done when our core developers have the time/motivation to write them. There's a long core to-do list, and this is quite honestly pretty low on that list. Be patient, or see if you can hire somebody to write these.

Edit: I stand corrected xD. r16914

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They'll be done when our core developers have the time/motivation to write them. There's a long core to-do list, and this is quite honestly pretty low on that list. Be patient, or see if you can hire somebody to write these.

Edit: I stand corrected xD. r16914

They're still all passive skills.

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they were never passive (ever since we added homun-s units, months ago) -- the server would output a message if you tried to use ones that werent fully implemented. if you see them as passive it is your game client fault, not rathena.

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they were never passive (ever since we added homun-s units, months ago) -- the server would output a message if you tried to use ones that werent fully implemented. if you see them as passive it is your game client fault, not rathena.

I'm using 10-04-2012 the latest stable one in rathena no?

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i tryed with 2012-04-10 too, what skill do you have issue with ? well except Eleanor ones that was stated not in there yet.

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i tryed with 2012-04-10 too, what skill do you have issue with ? well except Eleanor ones that was stated not in there yet.

Most the new skills show as passive.

http://imgur.com/g2X9A,jVDmM,Aa4nq,zveDG#1

http://imgur.com/g2X9A,jVDmM,Aa4nq,zveDG#0

http://imgur.com/g2X9A,jVDmM,Aa4nq,zveDG#2

http://imgur.com/g2X9A,jVDmM,Aa4nq,zveDG#3

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  • 2 weeks later...

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BUMP!

hi! the problem with the client is from the exe or the lua files?

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