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Permanent monster spawn, these monsters don't attack player


hthuong

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I want to spawn monster in town and these monsters don't attack player.

How can i do it?

Thanks in advance

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Oh, totally forgets about REspawn will flood. Hahaha thanks for telling.

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You can change the monster's property in db, or duplicate them with non-aggressive property. You can also place them as NPC but monster sprite, using npcwalk command to let them walk.

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@darristan:

rachel.gat,0,0,0,0 monster Beastman 3014,9,1,1,8

here is one way.

but i don't know how to add event on monster dead

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rachel,0,0,0,0 monster Beastman 3014,9,1,1,8,"NPCName::EventName"
150,150,1 script NPCName 53,{
end;
EventName:
announce "You killed Beastman!";
end;
}

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^@darristan sir how to make that script every hour spawn?? and if it is not killed by player, it automatically die.

Edited by rotestserver
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Uhh... if it's spawning every hour (Exactly :00 minute). If it's not killed by player, then it automatically die and respawn again? What is it point .__.

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you can try this..

http://pastebin.com/raw.php?i=KfqqeVSu

@darristan

i suggest to not use any visible NPC if the NPC do nothing unless the NPC provide any guide / helpful stuff to players...

and for the auto kill part...maybe he afraid the script will "spam" alot monster if there is no other player killed the previous summoned monster.

Edit :

but your script should be no problem with monster flooding ~ except the error during announce xD

Edited by Emistry
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