lunawany88 Posted October 31, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 32 Reputation: 0 Joined: 10/27/12 Last Seen: November 16, 2012 Share Posted October 31, 2012 (edited) when i try login to char this happen this is my clientinfo this problem i think cannot connecting to server.. that im doing wrong in my clientinfo ? Edited October 31, 2012 by lunawany88 Quote Link to comment Share on other sites More sharing options...
Thanna Posted October 31, 2012 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 271 Reputation: 7 Joined: 01/06/12 Last Seen: May 16, 2015 Share Posted October 31, 2012 did you set this IP to your char_athena.conf and map_athena.conf? Quote Link to comment Share on other sites More sharing options...
lunawany88 Posted October 31, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 32 Reputation: 0 Joined: 10/27/12 Last Seen: November 16, 2012 Author Share Posted October 31, 2012 (edited) yes..but i solve it.. but i got another problem.. when i want to login in char i say fail connection.. [status]: Memory manager initialised: log/login-server_sql.exe.leaks rAthena Development Team presents ___ __ __ _____/ | / /_/ /_ ___ ____ ____ _ / ___/ /| |/ __/ __ \/ _ \/ __ \/ __ `/ / / / ___ / /_/ / / / __/ / / / /_/ / /_/ /_/ |_\__/_/ /_/\___/_/ /_/\__,_/ [url="http://rathena.org/board/"]http://rathena.org/board/[/url] [info]: SVN Revision: '16833'. [info]: Server supports up to '4096' concurrent connections. [info]: Reading configuration file conf/login_athena.conf... [status]: set login_port : 6900 [info]: Console Silent Setting: 0 [info]: Reading configuration file conf/inter_athena.conf... [info]: Reading configuration file conf/import/inter_conf.txt... [info]: Finished reading conf/import/inter_conf.txt. [info]: Finished reading conf/inter_athena.conf. [info]: Reading configuration file conf/import/login_conf.txt... [info]: Finished reading conf/import/login_conf.txt. [info]: Finished reading conf/login_athena.conf. [info]: Reading the configuration file conf/subnet_athena.conf... [status]: Read information about 1 subnetworks. [info]: Initializing random number generator. [info]: Using account engine 'sql'. [status]: The login-server is ready (Server is listening on the port 6900). [info]: Connection request of the char-server 'SuperMassiveRO' @ 60.54.40.44:612 1 (account: 'ainnie88', pass: 'nicole88', ip: '127.0.0.1') [Notice]: Authentication accepted (account: ainnie88, id: 1, ip: 127.0.0.1) [status]: Connection of the char-server 'SuperMassiveRO' accepted. [status]: Request for connection of ainnie88 (ip: 127.0.0.1). [Notice]: Authentication accepted (account: ainnie88, id: 1, ip: 127.0.0.1) [status]: Connection of the account 'ainnie88' accepted. [info]: Closed connection from '127.0.0.1'. [status]: Request for connection of ainnie88 (ip: 127.0.0.1). [Notice]: Authentication accepted (account: ainnie88, id: 1, ip: 127.0.0.1) [status]: Connection of the account 'ainnie88' accepted. [info]: Closed connection from '127.0.0.1'. [status]: Request for connection of ainnie88 (ip: 127.0.0.1). [Notice]: Authentication accepted (account: ainnie88, id: 1, ip: 127.0.0.1) [status]: Connection of the account 'ainnie88' accepted. [info]: Closed connection from '127.0.0.1'. [status]: Request for connection of ainnie88 (ip: 127.0.0.1). [Notice]: Authentication accepted (account: ainnie88, id: 1, ip: 127.0.0.1) [status]: Connection of the account 'ainnie88' accepted. [info]: Closed connection from '127.0.0.1'. [status]: Request for connection of ainnie88 (ip: 127.0.0.1). [Notice]: Invalid password (account: 'ainnie88', pass: 'nicole88', received pass : 'NICOLE88', ip: 127.0.0.1) [info]: Closed connection from '127.0.0.1'. [status]: Request for connection of ainnie88 (ip: 127.0.0.1). [Notice]: Invalid password (account: 'ainnie88', pass: 'nicole88', received pass : 'NICOLE88', ip: 127.0.0.1) [info]: Closed connection from '127.0.0.1'. [status]: Request for connection of ainnie88 (ip: 127.0.0.1). [Notice]: Authentication accepted (account: ainnie88, id: 1, ip: 127.0.0.1) [status]: Connection of the account 'ainnie88' accepted. [info]: Closed connection from '127.0.0.1'. [status]: Request for connection of ainnie88 (ip: 127.0.0.1). [Notice]: Authentication accepted (account: ainnie88, id: 1, ip: 127.0.0.1) [status]: Connection of the account 'ainnie88' accepted. [info]: Closed connection from '127.0.0.1'. this happen in login sql my char athena // Athena Character configuration file. // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. // Server Communication username and password. userid: ainnie88 passwd: nicole88 // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: SuperMassiveRO // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: SuperMassiveRO // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 60.54.40.44 // Character Server Port char_port: 6121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Type of server. // No functional side effects at the moment. // Displayed next to the server name in the client. // 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P char_maintenance: 0 // Enable or disable creation of new characters. // Now it is actually supported [Kevin] char_new: 1 // Display (New) in the server list. char_new_display: 0 // Maximum users able to connect to the server. Set to 0 for unlimited. max_connect_user: 0 // Group ID that is allowed to bypass the server limit of users. // Default: -1 = nobody (there are no groups with ID < 0) // See: conf/groups.conf gm_allow_group: -1 // How often should the server save all files? (In seconds) // Note: Applies to all data files on TXT servers. // On SQL servers, it applies to guilds (character save interval is defined on the map config) autosave_time: 60 // Display information on the console whenever characters/guilds/parties/pets are loaded/saved? save_log: yes // Start point, Map name followed by coordinates (x,y) start_point: new_1-1,53,111 // Starting weapon for new characters start_weapon: 1201 // Starting armor for new characters start_armor: 2301 // Starting zeny for new characters start_zeny: 0 // Size for the fame-lists fame_list_alchemist: 10 fame_list_blacksmith: 10 fame_list_taekwon: 10 // Guild earned exp modifier. // Adjusts taxed exp before adding it to the guild's exp. For example, if set // to 200, the guild receives double the player's taxed exp. guild_exp_rate: 100 // Name used for unknown characters unknown_char_name: Unknown // To log the character server? log_char: 1 // Allow or not identical name for characters but with a different case (upper/lower): // example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed name_ignoring_case: no // Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are: // NOTE: Applies to character, party and guild names. // 0: no restriction (default) // 1: only letters/symbols in 'char_name_letters' option. // 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles. char_name_option: 1 // Set the letters/symbols that you want use with the 'char_name_option' option. // Note: Don't add spaces unless you mean to add 'space' to the list. char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890 // How many Characters are allowed per Account ? (0 = disabled) chars_per_account: 0 // Restrict character deletion by BaseLevel // 0: no restriction (players can delete characters of any level) // -X: you can't delete chars with BaseLevel <= X // Y: you can't delete chars with BaseLevel >= Y // e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel) char_del_level: 0 // Amount of time in seconds by which the character deletion is delayed. // Default: 86400 (24 hours) // NOTE: Requires client 2010-08-03aragexeRE or newer. char_del_delay: 86400 // What folder the DB files are in (item_db.txt, etc.) db_path: db import: conf/import/char_conf.txt map athena //-------------------------------------------------------------- //rAthena Map-Server Configuration File //-------------------------------------------------------------- // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. //-------------------------------------------------------------- // Configuration Info //-------------------------------------------------------------- // Interserver communication passwords, set in account.txt (or equiv.) userid: ainnie88 passwd: nicole88 // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 127.0.0.1 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 60.54.40.44 // Map Server Port map_port: 5121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server log selected message types to a file in the /log/ folder //1: Log Warning Messages //2: Log Error and SQL Error messages. //4: Log Debug Messages //Example: "console_msg_log: 7" logs all 3 kinds //Messages logged by this overrides console_silent setting console_msg_log: 0 //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 //Where should the map data be read from? map_cache_file: db/map_cache.dat //Where should all database data be read from? db_path: db // Enable the @guildspy and @partyspy at commands? // Note that enabling them decreases packet sending performance. enable_spy: no // Read map data from GATs and RSWs in GRF files or a data directory // as referenced by grf-files.txt rather than from the mapcache? use_grf: no // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Database autosave time // All characters are saved on this time in seconds (example: // autosave of 60 secs with 60 characters online -> one char is saved every // second) autosave_time: 300 // Min database save intervals (in ms) // Prevent saving characters faster than at this rate (prevents char-server // save-load getting too high as character-count increases) minsave_time: 100 // Apart from the autosave_time, players will also get saved when involved // in the following (add as needed): // 1: after every successful trade // 2: after every vending transaction // 4: after closing storage/guild storage. // 8: After hatching/returning to egg a pet. // 16: After successfully sending a mail with attachment // 32: After successfully submitting an item for auction // 64: After successfully get/delete/complete a quest // NOTE: These settings decrease the chance of dupes/lost items when there's a // server crash at the expense of increasing the map/char server lag. If your // server rarely crashes, but experiences interserver lag, you may want to set // these off. save_settings: 127 // Message of the day file, when a character logs on, this message is displayed. motd_txt: conf/motd.txt // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands. help_txt: conf/help.txt help2_txt: conf/help2.txt charhelp_txt: conf/charhelp.txt // Maps: import: conf/maps_athena.conf import: conf/import/map_conf.txt did i make anything wrong? and 1 more thing my window client ro cannot change the setup sucah as size window.. Edited October 31, 2012 by Emistry Please use [CODEBOX] or Attachments for long contents. Quote Link to comment Share on other sites More sharing options...
Winz Posted December 18, 2012 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 1479 Reputation: 174 Joined: 12/14/11 Last Seen: November 21, 2016 Share Posted December 18, 2012 when i try login to char this happen this is my clientinfo this problem i think cannot connecting to server.. that im doing wrong in my clientinfo ? your server is in your own computer right? then set the clientinfo.xml: <address>127.0.0.1</address> instead of 60.54.40.44 Quote Link to comment Share on other sites More sharing options...
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lunawany88
when i try login to char this happen
this is my clientinfo
this problem i think cannot connecting to server.. that im doing wrong in my clientinfo ?
Edited by lunawany88Link to comment
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