Siberian Posted October 30, 2012 Posted October 30, 2012 Hi, Is there any command in the Emulator, to check if the user has the full inventary Thanks. Quote
Brian Posted October 30, 2012 Posted October 30, 2012 checkweight() will return 1 if the total weight of a specified number of specific items does not exceed the invoking character's carrying capacity. It also checks that the player has room in their inventory for the item(s) they will be receiving. If you only want to check if their inventory is full but ignore their total weight, use checkweight() with an item that has 0 weight. // Clothing_Dye_Coupon has weight 0 if (checkweight(6046,1) == 0) { mes "Your inventory is full."; } else { mes "You have at least 1 free inventory space."; } Quote
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Siberian
Hi,
Is there any command in the Emulator, to check if the user has the full inventary
Thanks.
2 answers to this question
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