Siberian Posted October 30, 2012 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 67 Reputation: 0 Joined: 02/07/12 Last Seen: March 22 Share Posted October 30, 2012 Hi, Is there any command in the Emulator, to check if the user has the full inventary Thanks. Quote Link to comment Share on other sites More sharing options...
Brian Posted October 30, 2012 Group: Members Topic Count: 75 Topics Per Day: 0.02 Content Count: 2223 Reputation: 593 Joined: 10/26/11 Last Seen: June 2, 2018 Share Posted October 30, 2012 checkweight() will return 1 if the total weight of a specified number of specific items does not exceed the invoking character's carrying capacity. It also checks that the player has room in their inventory for the item(s) they will be receiving. If you only want to check if their inventory is full but ignore their total weight, use checkweight() with an item that has 0 weight. // Clothing_Dye_Coupon has weight 0 if (checkweight(6046,1) == 0) { mes "Your inventory is full."; } else { mes "You have at least 1 free inventory space."; } Quote Link to comment Share on other sites More sharing options...
Siberian Posted October 30, 2012 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 67 Reputation: 0 Joined: 02/07/12 Last Seen: March 22 Author Share Posted October 30, 2012 Thanks Brian ! Quote Link to comment Share on other sites More sharing options...
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Siberian
Hi,
Is there any command in the Emulator, to check if the user has the full inventary
Thanks.
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