Jump to content
  • 0

How to set warper a random warp for specific map


Question

Posted

How to set warper a random warp for mvp maps

like for example pay_04 moonlight mvp

and I am planning to make the warper to warp random both in pay_04 and pay_03 to make everything balance

lets say the coordnation of warp is (pay_dun04,103,105) what should be change

thanks

4 answers to this question

Recommended Posts

Posted

Not sure did I get your meaning right. What you trying to say is when player select "Payon Dungeon 4" from Warper and it will randomly warp from Dungeon 3 or 4? What's the point for warper then?

Posted (edited)
warp <to map>, <to x>, <to y>;

If both <to x> and <to y> are set to 0, the system will generate a random walkable cell in the <to map> map and will warp you there.

warp pay_dun04, 0, 0;

Same with pay_dun03 or all the other maps you need.

Edited by Ryokem
Posted

thanks darristan, joseph and roykem,

@darristan what i mean is when they want to go to pay_dun03 they will warp randomly same with pay_dun04 warp randomly.. so I should set 0,0 then? thanks guys

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...