mightyryan Posted October 22, 2012 Posted October 22, 2012 How to set warper a random warp for mvp maps like for example pay_04 moonlight mvp and I am planning to make the warper to warp random both in pay_04 and pay_03 to make everything balance lets say the coordnation of warp is (pay_dun04,103,105) what should be change thanks Quote
Bin4ry Posted October 22, 2012 Posted October 22, 2012 Not sure did I get your meaning right. What you trying to say is when player select "Payon Dungeon 4" from Warper and it will randomly warp from Dungeon 3 or 4? What's the point for warper then? Quote
Joseph Posted October 22, 2012 Posted October 22, 2012 I think he's referring to this: <map_name>,0,0; Quote
Ryokem Posted October 22, 2012 Posted October 22, 2012 (edited) warp <to map>, <to x>, <to y>; If both <to x> and <to y> are set to 0, the system will generate a random walkable cell in the <to map> map and will warp you there. warp pay_dun04, 0, 0; Same with pay_dun03 or all the other maps you need. Edited October 22, 2012 by Ryokem Quote
mightyryan Posted October 22, 2012 Author Posted October 22, 2012 thanks darristan, joseph and roykem, @darristan what i mean is when they want to go to pay_dun03 they will warp randomly same with pay_dun04 warp randomly.. so I should set 0,0 then? thanks guys Quote
Question
mightyryan
How to set warper a random warp for mvp maps
like for example pay_04 moonlight mvp
and I am planning to make the warper to warp random both in pay_04 and pay_03 to make everything balance
lets say the coordnation of warp is (pay_dun04,103,105) what should be change
thanks
4 answers to this question
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