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where i can find default variables of game


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trunk/doc/script_commands.txt

Zeny	    - Amount of Zeny.
Hp		  - Current amount of hit points.
MaxHp	   - Maximum amount of hit points.
Sp		  - Current spell points.
MaxSp	   - Maximum amount of spell points.
StatusPoint - Amount of status points remaining.
SkillPoint  - Amount of skill points remaining.
BaseLevel   - Character's base level.
JobLevel    - Character's job level.
BaseExp	 - Amount of base experience points.
JobExp	  - Amount of job experience points.
NextBaseExp - Amount of base experience points needed to reach the next level.
NextJobExp  - Amount of job experience points needed to reach the next level.
Weight	  - Amount of weight the character currently carries.
MaxWeight   - Maximum weight the character can carry.
Sex		 - 0 if female, 1 if male.
Class	   - Character's job.
Upper	   - 0 if the character is a normal class, 1 if advanced, 2 if baby.
BaseClass   - The character's 1-1 'normal' job, regardless of Upper value.
		  For example, this will return Job_Acolyte for Acolyte, Priest/Monk,
		  High Priest/Champion, and Arch Bishop/Sura. If the character has not
		  reached a 1-1 class, it will return Job_Novice.
BaseJob	 - The character's 'normal' job, regardless of Upper value.
		  For example, this will return Job_Acolyte for Acolyte,
		  Baby Acolyte, and High Acolyte.
Karma	   - The character's karma. Karma system is not fully functional, but
		  this doesn't mean this doesn't work at all. Not tested.
Manner	  - The character's manner rating. Becomes negative if the player
		  utters words forbidden through the use of 'manner.txt' client-side
		  file.

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