Muffin Posted September 19, 2012 Posted September 19, 2012 It's possible to have a script who, for ALL monster of RO, drop an Item XXX ? (0.50% for example) Don't tell me to add for each mob in mobdb.txt pls xD. Thanks uuuuuuuuuuuuuuuuuuuuu <3 Quote
Emistry Posted September 19, 2012 Posted September 19, 2012 OnPCKillEvent: if( killedrid == <monsterID> && rand(10000) < 50 ) getitem 512,1; end; Quote
Muffin Posted September 19, 2012 Author Posted September 19, 2012 <monsterID> means for an unique mob, no? (Like 1002 for Poring) I want for all monster of RO q__q (1001 to 2370~), please ! Quote
Emistry Posted September 19, 2012 Posted September 19, 2012 just remove it if you dont need it... if( rand(10000) < 50 ) getitem 512,1; Quote
Muffin Posted September 19, 2012 Author Posted September 19, 2012 Oh, so simply xD. Thanks u Dear ! Quote
Muffin Posted September 20, 2012 Author Posted September 20, 2012 (edited) Just a little error ! It's OnNPCKillEvent: But thx again ! Edited September 20, 2012 by Muffin Quote
Question
Muffin
It's possible to have a script who, for ALL monster of RO, drop an Item XXX ? (0.50% for example)
Don't tell me to add for each mob in mobdb.txt pls xD.
Thanks uuuuuuuuuuuuuuuuuuuuu <3
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