Syouji Posted September 16, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Share Posted September 16, 2012 File Name: Atlantis Town File Submitter: Syouji File Submitted: 16 Sep 2012 File Category: Maps & Textures Content Author: Syouji The city of Atlantis. This town consists of the following areas and features: 1. Baron Square For all of you LoL (League of Legends) players out there, I've imported the Christmas Version of Baron as the central piece of attraction in the square of Atlantis City. Baron is worshiped and governs the city. 2. Atlantis Palace Atlantis comes equipped with a royal palace which houses the elite that controls the city such as the queen, king, and other royal members. It is located directly North of Atlantis positioned in the middle-top of the map. 3. Court Yard Flower Meadow Directly South of Atlantis is a small courtyard containing several underwater plants and flowers to serve as a great place to socialize or house NPCs. 4. Houses There are several buildings West of Atlantis. They are there to serve as a local inn, tool shop, weapon/armor shop, magic shop, etc. 5. Exit Points Atlantis has several exit areas. The exit West of the City was originally designed to connect to an underwater field. You can use this for w/e you want. The exit located at the very bottom right of the map (South-East) shows a cave entrance. You can use this to connect to an underground pathway to some destination or w/e you want. Finally, there is an exit at the middle-right of the city. You will notice there is a nice flowery pathway leading towards it complete with statues and pillars. This can be used to connect to a sacred area or anything else you can come up with. 6. Waterfall Enclosure The entire city is surrounded by waterfalls producing the idea that the water is being controlled, preventing it from drowning the city. Whats controlling the water are specific pillars at different corners around the map which have magic powers of some sort.. The package provided is already packed as a GRF and ready to be added to your server. You will notice that I attached the .EXTRA file to the GRF. With this file you will be able to have a mapper edit the map without losing the currently assigned lightmaps. Therefore, feel free to edit the map but credits are still owed to me. Click here to download this file 2 Quote Link to comment Share on other sites More sharing options...
Snow Posted September 16, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 141 Reputation: 34 Joined: 05/30/12 Last Seen: August 2, 2020 Share Posted September 16, 2012 <3 i loved it, even when it was only a short time lol Quote Link to comment Share on other sites More sharing options...
Noble Posted September 17, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 6 Reputation: 0 Joined: 09/16/12 Last Seen: May 12, 2015 Share Posted September 17, 2012 True!!! I tested it too, really well made Quote Link to comment Share on other sites More sharing options...
Inochi Posted September 17, 2012 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 49 Reputation: 7 Joined: 05/24/12 Last Seen: July 21, 2021 Share Posted September 17, 2012 Honestly one of my favorite maps made by Syouji. The center peice is the icing on the cake! Nicely done *_* Quote Link to comment Share on other sites More sharing options...
Seven Posted September 19, 2012 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 31 Reputation: 1 Joined: 01/16/12 Last Seen: December 30, 2015 Share Posted September 19, 2012 Muito Obrigado ! Quote Link to comment Share on other sites More sharing options...
naaaan Posted September 19, 2012 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 244 Reputation: 11 Joined: 09/02/12 Last Seen: August 7, 2017 Share Posted September 19, 2012 seriously. my client stop responding when i warp to this map. and its stuck when it was 100% Quote Link to comment Share on other sites More sharing options...
Syouji Posted September 21, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted September 21, 2012 Im not sure what you did to install the map or what client you're using. I tested the map using the GRF I uploaded and I had no problems. My client read the GRF only to gather all necessary resources when loading the map. No files were saved in a data folder. Quote Link to comment Share on other sites More sharing options...
manabeast Posted September 21, 2012 Group: Members Topic Count: 138 Topics Per Day: 0.03 Content Count: 835 Reputation: 25 Joined: 11/22/11 Last Seen: December 4, 2012 Share Posted September 21, 2012 nice and cool idea. my mind (hope you no mind just say what i feel ^^. if say anything make you angry i can remove this post) -feel some place are empty. feel like those empty place should be a wall or something decor or Protruding ground. -the wall feel like not enough old (because is atlantis sink to sea very long. wall should be very rusty or alot seaweed like that. side thing. maybe could help you get more idea. (just ground ignore those character) -i found on google, this ground not bad =) (http://images.eurogamer.net/articles/a/6/3/1/3/4/1.jpg/EG11/resize/300x-1) Quote Link to comment Share on other sites More sharing options...
Syouji Posted September 21, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted September 21, 2012 The Atlantas City created was before it was flooded by water. The city itself is protected by some magic power preventing the sea from sinking the city. This is why I didn't add too much growth of sea weed and fungi on objects. However protruding grounds and more details are good ideas to improve the map. Thanks for your feedback though. I appreciate it. =) 1 Quote Link to comment Share on other sites More sharing options...
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