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Posted (edited)

---about @reloadscript command.

currently, when use @reloadscript command, it will reload all script npc and monster spawn.

my suggestion is to separate reload monster spawn and add it into new command like @reloadmonsterspawn command

and @reloadscript is no longer affected to monster spawn

---command for check character condition effect (maybe @charstatus)

when use @charstatus command, it will dislpay character status like resistant and bonus effect.

example my equipment is:

knife[4] with 2x abysmal knight card, 2x skeleton card

stone buckler [1] with alice card

abysmal card effect : increase damage to boss monster 25%

skeleton card effect : chance stun to enemies 2%

stone buckler effect : take less damage from large monster 5%

aliice card effect : recieve more damage from normal monster 40% and 40% less damage from boss monster.

then @charstatus command will display

damage to boss monster : +50%

stun chance to enemies : +4%

large monster resistance : +5%

normal monster resistance : -40%

boss monster resistance : +40%

that's my suggestion.

i hope it usefull :)

heheh..

Edited by emo182
  • 2 weeks later...

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