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Increasing EXP rate via equipment


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Hi there,

I know there are such item effects like Bubble Gum and Battle Manual, but is there a way to make an equipment to have such effect that will last as long as the user is wearing that equipment?

This means that EXP from all sources will be increased by 50% both BaseEXP and JobEXP.

Thanks in advance.

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bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n

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oh so like Caracas ring (#2841)rental item 10% xp , sadly for genetic and sorcerer which you should edit :[

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bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n

Hi, does this apply to both Base and Job EXP? I have to add all the races from 1 - x?

oh so like Caracas ring (#2841)rental item 10% xp , sadly for genetic and sorcerer which you should edit :[

2841,Caracas_Ring,Caracas Ring,5,0,,0,,2,,0,0xFFFFFFFE,7,2,136,,99,0,0,{ bonus bInt,2; bonus bDex,2; bonus bMdef,2; },{},{}

I checked the Caracas Ring but there is no script related to the EXP bonus, I don't get how it will give extra EXP / Drop.

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bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n

Hi, does this apply to both Base and Job EXP? I have to add all the races from 1 - x?

I don't really know, but I'm pretty sure that it does and yes you have to add all races

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how about this..

......{},{  sc_start SC_EXPBOOST,1800000,50; },{ sc_end SC_EXPBOOST; }

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just curious... theres how to increase drop rate too?

like the caracas ring

[s]Rental Items ...
INT + 2, DEX + 2, MDEF + 2.
Experience + 10%, Drop Rate + 10%[/s].

Edit: nvm forget it xD

Edited by Saisho
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