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Lightmap problem, how to solve hard shadow?


Bin4ry

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Like image below, how do I solve the hard shadow? (Of course I'm looking for a natural one)

Is hard to try each setting and apply lightmap cause it took a lot of time.

Currently light setup:

Sunlight, at far top with 127 Intensity, 20000 Range, 127 Increment, 0.001 Falloff and cast shadows ON.

Ambient, as shown in the picture, has same setting as Sunlight.

HXoRB.jpg

Edited by darristan
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You must never enable 'cast shadow' for both lights.

Try this:

Name: Sun
Position: -1000, 10000, -1000
color: 0, 0, 0
Intensity: 100
Range: 200000
Max. Light Inc: 256
Light Falloff: 0
Cast Shadows: Empty

Name: Ambiance
Position: Doesn't really matter. Just place it somewhere in the middle of the map, and pull the lightbulb up for a good bit.
Color: 0, 0, 0
Intensity: 156
Range: 200000
Max. Light Inc: 256
Light Falloff: 0
Cast Shadows: Checked

It's been awhile since I've done mapping, but if I remember correctly that should set a proper day light.

Good luck. :)

Edited by Najara
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Thank you! That was very helpful indeed! :)

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